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San Van vs Port Carverton  XML
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Joined: 10/07/2009 14:51:33
Messages: 5
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Which do you think is better? I like San Van, because it isn't separated into districts like port carverton. It has better street sections, and a great mega park too. Especially the mega compound. The port carverton super mega park doesn't even compare. The carverton memorial park kind of let me down, even though some spots are really good for manuals. Overall, the ledges are too short, and there is too much grass. Well, I guess because it is a memorial park, but I'm not into plazas. Mostly inner city sidewalk/store areas. San Van is filled with amazing skate parks, where you could play for hours, and not even realize it. The create a skate park is quite limited.



Joined: 04/16/2009 00:15:03
Messages: 274
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San Van is amazing, Port Carveton not so much....



Joined: 02/15/2010 14:20:47
Messages: 591
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San Vanelona killed Port Carverton and buried it in the Suburbs.


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Joined: 01/22/2009 22:57:13
Messages: 3733
Location: in my happy place :-) !!!
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left my heart in san van..........left my vomit in port carverton.

ps3.burnside91 wrote:@BR3T35H M13 I don't think I've ever seen a positive post from you.

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Joined: 01/23/2008 06:31:19
Messages: 2256
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PC > SV

san van didnt have districts but the whole place was the same spots with different textures. the ledges at the matrix (the bench lookin things) were the same as the ledges on the other side of down town... just black.

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Joined: 06/22/2010 00:56:21
Messages: 928
Location: michigan, MI
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san van

pros:
full city/no district separation
og san van actually felt like it could have been a real city

cons:
lines were too obviously placed
new san van's lighting was horrible

port carverton

pros:
while some spots/lines are easy to find, truly great ones take time to locate
industrial district is awesome

cons:
megapark is boring as *
while some spots are really great, none of them are truly memorable to me.

all my opinion, feel free to disagree all you want.

This message was edited 1 time. Last update was at 07/02/2010 12:14:44


henchmanchu

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Joined: 08/21/2009 12:55:17
Messages: 876
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i think PC>SV

my reason is for this is all the spots felt the same. the basic
Ledge-Handrail-Ledge was the most annoying thing. every stair set felt the same

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Joined: 04/16/2009 00:15:03
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xbox.BR3T35H M13 wrote:left my heart in san van..........left my vomit in port carverton.


HAHAHA Thats genius.



Joined: 04/18/2010 17:05:38
Messages: 138
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" The create a skate park is quite limited. "

Actually, it puts the THPS2-THAW Park Creator/THPG Skate Lounge to shame.
You can do stuff with the Skate CAP that you couldn't with THPS, like put trees
on top of grass or in planters - put rails on the pads....ect. You have way more
options in Skate 3.

This message was edited 1 time. Last update was at 07/03/2010 10:51:36



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Joined: 06/17/2010 16:39:26
Messages: 1173
Location: Daly Estates
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port carverton is so nice. fav district is industrial.

Primary: SHREDDER CLOTHING


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Joined: 09/09/2008 08:15:38
Messages: 1731
Location: Sweden
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xbox.xI blisk Ix wrote:i think PC>SV

my reason is for this is all the spots felt the same. the basic
Ledge-Handrail-Ledge was the most annoying thing. every stair set felt the same


You just described PC

everything is the same
copy/paste enviroment
Huge handrail,ledge,mega stairs etc.

You won't see half of the ill * that you saw in s2

Everyone is selling their s3 since it sucks


San Vanelona Wins...by far.




Joined: 03/30/2010 12:22:35
Messages: 603
Location: Calgary
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xbox.Habitat101 wrote:
xbox.xI blisk Ix wrote:i think PC>SV

my reason is for this is all the spots felt the same. the basic
Ledge-Handrail-Ledge was the most annoying thing. every stair set felt the same


You just described PC

everything is the same
copy/paste enviroment
Huge handrail,ledge,mega stairs etc.

You won't see half of the ill * that you saw in s2

Everyone is selling their s3 since it sucks


San Vanelona Wins...by far.


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Joined: 08/24/2009 15:27:17
Messages: 622
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I WANT SAN VAN BACK
*insert demzilla tno skate 1 graphic here*

DP!
MOUSTACHE!
HEX!
COMPOUND!
ROUGH RYDER HELMETS!

Welcome home Happy dog.



Joined: 05/23/2010 00:35:31
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xbox.roccityroller wrote:PC > SV

san van didnt have districts but the whole place was the same spots with different textures. the ledges at the matrix (the bench lookin things) were the same as the ledges on the other side of down town... just black.


dont think sv was like that at all. pc IS like that though. its a copy paste map. nuff said.


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Joined: 11/29/2009 09:34:46
Messages: 165
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OGSV > NSV > PC

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