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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/29/2009 16:20:21
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Cuddlecakes
Joined: 07/04/2008 18:55:58
Messages: 14
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cem_ea_id.Hoak wrote:
BF_SUB.xX7Pan7cho7Xx wrote:I fail to see how prone is such a big deal.....
Yes, from your remarks your failure to understand is obvious. Summarily, not everyone wants to see the BF games get increasingly faster, more arcady, with an incremental reduction of realism and tactical opportunity.
The middle ground between hard-core realism/sims, and arcady fantasy shooters with a realism paint job is becoming emptier and emptier with each passing iteration of the ' BIG' franchises.
To some extent mods can fill the void, but that's been less and less the case with mods like Project Reality in the opinion and preference of many go too far in the other direction, with too much feature granularity, and tedious rules that take ' game' out of play.
As the Battlefield franchise, ' Clancy™' titles (Ghost Recon), Operation Flash Point, and even MoH/COD have become increasingly superficial, arcady, and shallow in their realism features; tactical sophistication and depth of play takes a nose dive -- some of us want more depth of play, and tactical opportunity not less.

Since you will not be purchasing the game Hoak, I will definitely be purchasing Battlefield Bad Company 2 for the PC and XBOX 360.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/29/2009 16:48:07
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nomats3
Joined: 12/29/2007 18:05:39
Messages: 1017
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Is this whole thread based on prone????
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BF3 Top 10 List - 64 Players: CHECK, Jets: CHECK, Balanced AA: ?, Proper Hit Detection: ?, Wide & 12+ Maps: ?, LAN/Private Match: ?, Bots/Co-op: ?, Proper Recoil/Bullet Spread: Possible Fail, Mod Tools: FAIL, Commander: FAIL. |
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/29/2009 16:51:24
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xX7Pan7cho7Xx
Joined: 02/02/2007 05:01:24
Messages: 177
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There is a big difference between realism and hiding in the grass for 15 min a round. Losing the ability to lay down just means you will have to learn to use your right hand (well, for aiming with a mouse or your thumb)...don't be afraid to shoot, crouching works just fine for cover.
This message was edited 1 time. Last update was at 10/29/2009 16:53:28
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/29/2009 17:35:28
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Hoak
Joined: 08/20/2008 11:02:42
Messages: 27
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BF_SUB.xX7Pan7cho7Xx wrote:There is a big difference between realism and hiding in the grass for 15 min a round.
Congratulations on your new 5 point Troll achivenent!
BF_SUB.xX7Pan7cho7Xx wrote:Losing the ability to lay down just means you will have to learn to use your right hand (well, for aiming with a mouse or your thumb)...don't be afraid to shoot, crouching works just fine for cover.
Clearly full-context thinking, reading for meaning, and realistic squad fire maneuver escape you... These aren't the Droids you're looking for, move along...
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/29/2009 18:13:30
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T1M-95
Joined: 07/16/2009 19:41:04
Messages: 112
Location: US of A
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CONGRATULATIONS TMES, YOU WIN THE INTERNETZ.
Seriously, nice job on the epic thread.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/29/2009 19:06:48
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xX7Pan7cho7Xx
Joined: 02/02/2007 05:01:24
Messages: 177
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OK hoak, you are right...............I'm going to go talk to a wall now, that would be just as effective.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/30/2009 02:59:02
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Hoak
Joined: 08/20/2008 11:02:42
Messages: 27
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sinnaco, asks a valid question and makes a valid point in http://forum.ea.com/eaforum/posts/list/330410.page (first post), in fact not only GSI, but also Blues News is carrying a news story that corroborates Zerk's statement at the beginning of this thread, unfortunately the thread was locked without a response from anyone at EA/DICE.
It's difficult to understand how or why EA/DICE would want PR statements that offer information that's substantially incorrect and contradictory; especially when it regards a feature highly valued by many PC BF2, Special Forces, and 2142 Fans... While it's been said that David Goldfarb's authority would supercedes anything Zerk would say; it is:
· reasonable to assume that Zerk got his information from an official source
· easy to spoof an account on Twitter
· very bad PR to leave Fans dangling with contradictory information
· even worse PR to have contradictory information in official news channels
· ridiculous a DICE official would use Twitter to clear up a misunderstanding that now includes three news channels
All this is compounded by all the controversy and waiting PC Fans have endured (that Zerk politely acknowledges) regarding the PC Battlefield franchise -- making even more ridiculous that EA/DICE would let yet another floater like this sit unresolved, and Goldfarb's remark seems so off the charts and so detached from the reality of PC Battlefield Fan perception one has to wonder if the follow on remark that ' David's only joking' might not be true...
I think a lot of paying PC Battlefield Fans feel pooped on enough that this sort of thing shouldn't stand -- and if not on that accout, just out of good business sense...
This message was edited 3 times. Last update was at 10/30/2009 03:08:26
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/30/2009 04:13:09
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Jotnet
Joined: 08/08/2009 20:46:08
Messages: 274
Location: Sweden
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Are you all still whining about prone?
PC wont have Prone so console STOP * whining!
*EDIT* SAME WITH PC ...
This message was edited 1 time. Last update was at 10/30/2009 04:15:21
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/30/2009 05:45:33
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k1ll8 saurav
Joined: 08/30/2009 11:25:43
Messages: 765
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cem_ea_id.KyROS wrote:The main problem with consoles is the technological limitations. XBOX 360/PS3/Wii are pretty dated on the hardware. A game like BC2, that has huge maps, tons of effects such as smoke, explosions, a lot of players, etc. would make it very hard to code on consoles, despite them being unified hardware platforms. I'm not sure why they wouldn't include prone though, because it's a pretty standard feature for most modern type FPS games, but it's certainly not a deal breaker. None the less, games like BC2 are very taxing on systems and until next gen console hardware comes out, it will be hard to keep pace with customer expectations.
With the crack down on P2P traffic though, you can expect to see things like dedicated severs make their way to consoles soon. I'm pretty sure that BC2 will actually finally offer dedicated servers for consoles. Really it's about time for Microsoft and Sony to start showing some new hardware. Nintendo has a nice little niche with the Wii, but it could use an update as well.
The problem I see is that console gamers have learned to settle for less instead of demanding more. I see all these flame wars going on between PC and console gamers, but it's really quite silly. We are all gamers and everyone has their own reasons for each platform. With consoles, you obviously have unified hardware, lower initial cost of the console itself, the ability to also function as a media extender, can play on your TV while sitting in an easy chair or on the couch, and a much larger player base. With PC's, you have much more powerful capabilities, limited only by your wallet, so with this comes vastly superior graphics and resolutions, better sound, higher customization, easier modding tools, etc. On the down side to PC gaming you have higher cost for hardware, lower sales, which often result in poorly ported games, non-unified platform so it's not possible for developers to optimize like they can consoles, and of course the technical issues that are often experiences because of the vast array of hardware and software.
The whole recent debate over dedicated servers though is a serious issue and one that console gamers seem to not quite understand I think. The government and ISP are/will be cracking down on P2P traffic because of piracy. This will affect all gamers, both console and PC. Dedicated servers run on business class connections and don't have the overhead of a GUI, so they can be optimized for maximum performance. Console gamers need to start putting pressure on developers to build games around dedicated server support. Then consoles can have larger games, like 32 and 64 man, no lag, no host advantage, and other perks that come with dedicated servers.
I think once we start seeing next gen console gaming systems, we'll likely see more cross platform support. If Microsoft weren't so hell bent on keeping keyboard/mouse away from XBOX because they fear the loss in sales of Windows, then there would no longer be the excuse of PC gamers having the advantage of superior precision when it comes to aiming. Ultimately, I hope to see at least PC and XBOX start reaching cross platform capabilities. Obviously, with current gen hardware, PC gamers would have better graphics, but all it would take is the ability to use a keyboard/mouse for games like FPS and RTS to "equal the playing field" make cross platform gaming a reality.
Nice post, supporting both consoles and PC.
But, IDK if you played BC1 or not, but they had dedicated servers from the beginning. Never going to change.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/30/2009 11:18:44
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--RAM--
Joined: 10/12/2009 02:35:19
Messages: 259
Location: queensland, Australia
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cem_ea_id.Hoak wrote:
BF_SUB.xX7Pan7cho7Xx wrote:I fail to see how prone is such a big deal.....
Yes, from your remarks your failure to understand is obvious. Summarily, not everyone wants to see the BF games get increasingly faster, more arcady, with an incremental reduction of realism and tactical opportunity.
The middle ground between hard-core realism/sims, and arcady fantasy shooters with a realism paint job is becoming emptier and emptier with each passing iteration of the ' BIG' franchises.
To some extent mods can fill the void, but that's been less and less the case with mods like Project Reality in the opinion and preference of many go too far in the other direction, with too much feature granularity, and tedious rules that take ' game' out of play.
As the Battlefield franchise, ' Clancy™' titles (Ghost Recon), Operation Flash Point, and even MoH/COD have become increasingly superficial, arcady, and shallow in their realism features; tactical sophistication and depth of play takes a nose dive -- some of us want more depth of play, and tactical opportunity not less.

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x360> xBC2xRAMx |
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/30/2009 20:13:04
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Hoak
Joined: 08/20/2008 11:02:42
Messages: 27
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Sheesh still no official statement to resolve the contradictory info being put out by EA/DICE?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/31/2009 09:13:47
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xBEERxFIEND
Joined: 07/13/2008 01:43:49
Messages: 214
Location: Alexandria Va
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AHHHHHHHhahahahahahahaha
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*NEVER ARGUE WITH AN IDIOT,HE'LL JUST BRING YOU DOWN TO HIS LEVEL AND BEAT YOU WITH EXPERIENCE
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/31/2009 09:49:38
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SturmerFIN
Joined: 12/30/2006 13:13:34
Messages: 64
Location: Finland, Helsinki
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Im PC gamer.
I have nothing against consoles.
But I hate thing that games are made for consoles and Pad controllers -> limiting games hugely.
- No dedicated servers (have you heard PS3 or Xbox360 servers?)
- Small maps (Consoles cant handle large maps)
- Short visibility (Consoles cant handle long draw distance)
- Extremely simplified controls. No Prone, No leaning, No firing mods... lot more (Pad controller)
- 3rd person view (1st person too slow with Pad controller)
- Unrealistic damage. (Console players lack mobility that PC players have)
So why PC players should suffer because Consoles just cant run games as they are meant to be???
If console games would just support Mouse/keyboard.
Well thats not going to happen. How retarded it may sound.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/31/2009 10:12:50
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BlackMagicMouse...
Joined: 07/08/2008 11:02:38
Messages: 340
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BF_SUB.SturmerFIN wrote:Im PC gamer.
I have nothing against consoles.
But I hate thing that games are made for consoles and Pad controllers -> limiting games hugely.
- No dedicated servers (have you heard PS3 or Xbox360 servers?)
- Small maps (Consoles cant handle large maps)
- Short visibility (Consoles cant handle long draw distance)
- Extremely simplified controls. No Prone, No leaning, No firing mods... lot more (Pad controller)
- 3rd person view (1st person too slow with Pad controller)
- Unrealistic damage. (Console players lack mobility that PC players have)
So why PC players should suffer because Consoles just cant run games as they are meant to be???
If console games would just support Mouse/keyboard.
Well thats not going to happen. How retarded it may sound.
most ignorant console post ever. console can do all those things......the market just isnt there for it.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 10/31/2009 10:20:02
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pomppaduur
Joined: 07/26/2009 16:35:35
Messages: 76
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xbox.BlackMagicMouse wrote:
BF_SUB.SturmerFIN wrote:Im PC gamer.
I have nothing against consoles.
But I hate thing that games are made for consoles and Pad controllers -> limiting games hugely.
- No dedicated servers (have you heard PS3 or Xbox360 servers?)
- Small maps (Consoles cant handle large maps)
- Short visibility (Consoles cant handle long draw distance)
- Extremely simplified controls. No Prone, No leaning, No firing mods... lot more (Pad controller)
- 3rd person view (1st person too slow with Pad controller)
- Unrealistic damage. (Console players lack mobility that PC players have)
So why PC players should suffer because Consoles just cant run games as they are meant to be???
If console games would just support Mouse/keyboard.
Well thats not going to happen. How retarded it may sound.
most ignorant console post ever. console can do all those things......the market just isnt there for it.
No, the consoles can NOT do those things. It's just technically impossible (short visibility and small maps).
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