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Fight Night Round 4 - 2 1/2 minutes worth of Boxing Gameplay!!!!!!!  XML
Fight Night Round 4 Forum Index > Fight Night Round 4 General Discussion
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TexRoadkill



Joined: 12/20/2008 12:26:52
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Where are the fast combos and haymakers? A FN3 combo after an adrenaline boost is much faster then anything they showed there. They need to make it so all combos, at least early in the fight, are as fast as an adrenaline boost combo in FN3.
NoFear2402



Joined: 03/17/2009 15:08:15
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Looks like there was some kind of Parry during .56 when Ricky throws and his hands get deflected for a second for a counter.
reznick8


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Joined: 03/11/2009 12:57:45
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cem_ea_id.FayteX wrote:
cem_ea_id.SugarRayJoe wrote:Overall looks pretty good. One gripe though, the camera. To be honest there is no reason for it to constantly be shaking like that. Remember the gamestop leak vid with Tyson and Ali? Remember how smooth it looked? The camera wasn't having a seizure in that vid.

I find it kind of funny EAC going out of their way to add drama with this shaky camera, when all it does is take away from the amazing physics they got going on. Its hard to really see and appreciate all the different punch impacts and model collisions when the camera is shaking every couple of seconds. Just my opinon, I think the game would look way better with a stationary camera.

Definite buy though... course I already have it preordered anyway.


yup I agree when have you ever seen the camera do that in a real boxing match


I can only imagine there will be numerous camera Angles. So this aspect I am not worried about

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Nuboy IV X



Joined: 04/16/2009 23:11:40
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Combos Look TPC slow to ME
CJ81



Joined: 03/24/2009 17:13:06
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wow, great vid. I didn't like how the players were in close banging, but thats probably players that didn't learn the mechanics. I just wonder why the hell did the ref step in and stop the fight like that? there was no indication Pac was hurt. I do like the leaning and bobbing quite a bit. I saw that parry, it looked like it happened as soon as Pac timed his block.

This message was edited 1 time. Last update was at 04/18/2009 11:27:13

SugarRayJoe

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Joined: 11/22/2008 14:36:42
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cem_ea_id.CJ81 wrote:

wow, great vid. I didn't like how the players were in close banging, but thats probably players that didn't learn the mechanics. I just wonder why the hell did the ref step in and stop the fight like that? there was no indication Pac was hurt. I do like the leaning and bobbing quite a bit.


Yeah dude these guys were fighting ridiculous... maybe they want to try and simulate what a pac/Hatton fight would be like?

I think I can tell a decent amount about a game by looking at it. And if I was fighting anyone fighting the way these guys were I think I'd be able to pick em apart.

This message was edited 1 time. Last update was at 04/18/2009 11:25:07

SugarRayJoe

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xbox.reznick8 wrote:
cem_ea_id.FayteX wrote:
cem_ea_id.SugarRayJoe wrote:Overall looks pretty good. One gripe though, the camera. To be honest there is no reason for it to constantly be shaking like that. Remember the gamestop leak vid with Tyson and Ali? Remember how smooth it looked? The camera wasn't having a seizure in that vid.

I find it kind of funny EAC going out of their way to add drama with this shaky camera, when all it does is take away from the amazing physics they got going on. Its hard to really see and appreciate all the different punch impacts and model collisions when the camera is shaking every couple of seconds. Just my opinon, I think the game would look way better with a stationary camera.

Definite buy though... course I already have it preordered anyway.


yup I agree when have you ever seen the camera do that in a real boxing match


I can only imagine there will be numerous camera Angles. So this aspect I am not worried about


good point Rez, I hope your right. The shaky camera isn't a gamebreaker, but it that is the referee's point of view and you can choose to get a ringside view that is stationary then I'd be more then happy.
CJ81



Joined: 03/24/2009 17:13:06
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cem_ea_id.SugarRayJoe wrote:
cem_ea_id.CJ81 wrote:

wow, great vid. I didn't like how the players were in close banging, but thats probably players that didn't learn the mechanics. I just wonder why the hell did the ref step in and stop the fight like that? there was no indication Pac was hurt. I do like the leaning and bobbing quite a bit.


Yeah dude these guys were fighting ridiculous... maybe they want to try and simulate what a pac/Hatton fight would be like?

I think I can tell a decent amount about a game by looking at it. And if I was fighting anyone fighting the way these guys were I think I'd be able to pick em apart.



So would I, b/c I like to box, I would just look for more openings, especially since they cannot rely on stun punch BS, and parry. Hopefully the swing camera will be in to play online. I lost too many rounds online in FN R3 tryingto box, even if I was more effective, if a guy threw like 5 hooks they'd win the round. I think they've retooled the judging to reflect not who throws more punches and gets hits more but ring generalship, looking for openings.

This message was edited 1 time. Last update was at 04/18/2009 11:36:16

warp1432



Joined: 03/12/2009 18:47:25
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WOW. Easily the most impressive video. I don't like the camera angle, but everything looks really * fluid. The sway tactics are just as fluid as VB which is easily the best thing about this video. The punches don't look as stiff either.
infamous42



Joined: 04/11/2009 14:38:19
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They need to fix Pacquiao's body.
Patadas


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Joined: 04/13/2009 10:19:23
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That was ridiculous. I don't think is a good idea to show a couple of guys throwing punches like brainless idiots.
kanwar47


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Joined: 03/12/2009 10:05:44
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what a ridiculous joke. My worst fears have been realised.

Can any sane minded person watch those two 'rounds' of boxing and say they look ANYTHING like a real bout between hatton and Pacquiao the game seems really weird like prizefighter it looks a complete mess.

EDIT: Why the hell did pacquiao get stopped? lol he was the one beating Hatton up unless they actually cut some stuff out(which it looked like they may have done).

This message was edited 1 time. Last update was at 04/18/2009 12:27:20

Vu-Down



Joined: 03/18/2009 19:07:43
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im not feeling this. both boxers look way offside and generic especially pacman he looks * up his whole body is not right. seriously fnr3 still looks better.

u call that physics? cmon man


davis1982



Joined: 04/16/2009 23:25:36
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No bouncing in and out or side to side by pacman. No leaping punches by hatton. Hopefully it was the dudes playing cuz that looked nothing like how those 2 fight. AND those punches looked slow as dirt. that was kinda dissapointing on how slow they looked.
NUFC4Life21



Joined: 03/11/2009 12:39:10
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cem_ea_id.kanwar47 wrote:what a ridiculous joke. My worst fears have been realised.

Can any sane minded person watch those two 'rounds' of boxing and say they look ANYTHING like a real bout between hatton and Pacquiao the game seems really weird like prizefighter it looks a complete mess.

EDIT: Why the hell did pacquiao get stopped? lol he was the one beating Hatton up unless they actually cut some stuff out(which it looked like they may have done).


its the way the boxers fighted they cant control that

i was more than impressed just make them look less fat and improve the lighting and there ready to go IMO

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