| Author |
Message |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 15:14:31
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
ps3.POETICDRINK2U wrote:I have your back on this I definitely want offline titles and you should have the option to let your offline boxer record attribute ratings change when you fight in exhibition.
Thanks Bud, This would give Anthony total control over his cabs..lol
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 15:14:53
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
cem_ea_id.CountryBoy1974 wrote:
ps3.POETICDRINK2U wrote:I have your back on this I definitely want offline titles and you should have the option to let your offline boxer record attribute ratings change when you fight in exhibition.
Thanks Bud, This would give Anthony total control over existing boxers and his cabs..lol
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:11:07
|
DaHawks99
Joined: 12/18/2007 10:50:00
Messages: 252
Offline
|
signed
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:15:53
|
PetethePrince
Joined: 04/02/2009 21:47:11
Messages: 981
Offline
|
cem_ea_id.CountryBoy1974 wrote:
cem_ea_id.PetethePrince wrote:Not signed. Silly cause.
Why even post on the thread. This will enable Cab Creaters to have Total control over all of the fighters ratings. We need this an Fight Now Exibition Title.
Why would I want CAB Creators to have Total Control over the already existing fighter ratings? I'm posting because I feel that small gripes like this shouldn't have time wasted on. Fixing bugs/glitches and fixing gameplay is a far higher concern. And I also think DLC boxers is of more importance.
People who want to change ratings or make Whitaker a heavyweight isn't important. Fix the CAB or improve gameface or allow more stats for offline CABS but don't waste time for the few people who want to change the stats of fighters and make Morrison the best fighter in the game. It's a dumb request.
I guess I'll support the Community CAB idea but why have a setting to edit the already existing boxers? That's what makes those fighters official and not CABs.
This message was edited 1 time. Last update was at 06/27/2009 16:18:21
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:23:06
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
cem_ea_id.PetethePrince wrote:
cem_ea_id.CountryBoy1974 wrote:
cem_ea_id.PetethePrince wrote:Not signed. Silly cause.
Why even post on the thread. This will enable Cab Creaters to have Total control over all of the fighters ratings. We need this an Fight Now Exibition Title.
Why would I want CAB Creators to have Total Control over the already existing fighter ratings? I'm posting because I feel that small gripes like this shouldn't have time wasted on. Fixing bugs/glitches and fixing gameplay is a far higher concern. And I also think DLC boxers is of more importance.
People who want to change ratings or make Whitaker a heavyweight isn't important. Fix the CAB or improve gameface or allow more stats for offline CABS but don't waste time for the few people who want to change the stats of fighters and make Morrison the best fighter in the game. It's a dumb request.
I guess I'll support the Community CAB idea but why have a setting to edit the already existing boxers? That's what makes those fighters official and not CABs.
Its just to Edit Existing Boxers Ratings, Not Styles or Hair. If we get this Exhibition Mode and make our Cabs we can create even more realistic Fights and Fighters. Cmon bud give me some support.
This message was edited 1 time. Last update was at 06/27/2009 16:24:30
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:26:41
|
PetethePrince
Joined: 04/02/2009 21:47:11
Messages: 981
Offline
|
cem_ea_id.CountryBoy1974 wrote:
cem_ea_id.PetethePrince wrote:
cem_ea_id.CountryBoy1974 wrote:
cem_ea_id.PetethePrince wrote:Not signed. Silly cause.
Why even post on the thread. This will enable Cab Creaters to have Total control over all of the fighters ratings. We need this an Fight Now Exibition Title.
Why would I want CAB Creators to have Total Control over the already existing fighter ratings? I'm posting because I feel that small gripes like this shouldn't have time wasted on. Fixing bugs/glitches and fixing gameplay is a far higher concern. And I also think DLC boxers is of more importance.
People who want to change ratings or make Whitaker a heavyweight isn't important. Fix the CAB or improve gameface or allow more stats for offline CABS but don't waste time for the few people who want to change the stats of fighters and make Morrison the best fighter in the game. It's a dumb request.
I guess I'll support the Community CAB idea but why have a setting to edit the already existing boxers? That's what makes those fighters official and not CABs.
Its just to Edit Existing Boxers Ratings, Not Styles or Hair. If we get this Exhibition Mode and make our Cabs we can create even more realistic Fights and Fighters. Cmon bud give me some support. 
Wouldn't raising the CAB cap limit a little bit achieve the same goal?
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:30:48
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
No. Just give the Existing Boxers the regular 485 points just like cabs. That way you have to pick an choose your points carefully.
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:33:25
|
tokyostomp
Joined: 05/08/2009 19:34:53
Messages: 72
Offline
|
i like that fact that the mods in this forum are not rabid ea fight night defenders. they're actually real people. seriously see some of the fanboy flame wars "omg devs are perfect blah blah blah". kudos to you countryboy and enjoy the sig about more customization.
also signed for editing attributes. i'd like to make monsters to kinda just screw around with. it's be awesome if they added a cpu/fighters keep getting up (no knockout, still have knockdowns) option. i'd play that over and over vs cpu or with my drinking buddies. it's very satisfying to see those knockdowns in slow mo but sucks when the fight ends haha. 12 rounds 25 knockdowns. haha call it a arcade or party mode
This message was edited 1 time. Last update was at 06/27/2009 16:37:13
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:37:01
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
cem_ea_id.tokyostomp wrote:i like that fact that the mods in this forum are not rabid ea fight night defenders. they're actually real people. seriously see some of the fanboy flame wars omg devs are perfect blah blah blah. kudos to you country and enjoy the sig about more customization.
also signed for editing attributes. i'd like to make monsters to kinda just screw around with. it's be awesome if they added a cpu keeps getting up (no knockout) option. i'd play that over and over vs cpu or with my drinking buddies. it's very satisfying to see those knockdowns in slow mo
Dont get me wrong. The game is great but with more freedom we get the better the game can become.
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:42:28
|
tokyostomp
Joined: 05/08/2009 19:34:53
Messages: 72
Offline
|
oh yeah i enjoy the heck out of this game. i kinda disagree with the whole game industry promoting "realism" to the point where it sucks the fun out of a game. but i am totally agreeing with you countryboy. for whatever reason it feels like this game has so many restrictions when compared to round 3. \
my MAIN gripe is with the cab mode or lack of a true one. a face morphong system on par with the smackdown series would be awesome. i can wish!
This message was edited 1 time. Last update was at 06/27/2009 16:43:23
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:44:57
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
cem_ea_id.tokyostomp wrote:oh yeah i enjoy the heck out of this game. i kinda disagree with the whole game industry promoting "realism" to the point where it sucks the fun out of a game. but i am totally agreeing with you countryboy. for whatever reason it feels like this game has so many restrictions when compared to round 3. \
my MAIN gripe is with the cab mode or lack of a true one. a face morphong system on par with the smackdown series would be awesome. i can wish!
I nevr actually played that game, But I here Poe talking about it all the freaking time...lol
A game with more Options last longer in the long run.
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 16:51:13
|
PRGUY1985
Moderator
Joined: 01/05/2009 08:58:18
Messages: 1410
Location: Puerto Rico
Offline
|
Would love to see this for Offline mode at least. The motto for FN should always be, Give Fans Options, and this go right on that alley.
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 17:07:27
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
xbox.PRGUY1985 wrote:Would love to see this for Offline mode at least. The motto for FN should always be, Give Fans Options, and this go right on that alley.
Exactly
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 17:18:30
|
tokyostomp
Joined: 05/08/2009 19:34:53
Messages: 72
Offline
|
|
|
|
 |
![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/ea_sports/images/icon_minipost_new.gif?v2.26) 06/27/2009 17:58:48
|
CountryBoy1974
Joined: 01/06/2009 02:56:24
Messages: 6911
Location: Fight Night Champion Needs Increased Punch Off Settings & Reactions & No Counter Windows.
Offline
|
Look at some these Ratings..Frazier got the best Chin in the Game and etc. This is why we should be able to edit Fighters Attribute ratings with an uncap points system for Offline Only.
Heavyweight
Muhammad Ali 92
LH Power - 85
RH Power - 89
Hand Speed - 80
Punch Accuracy - 94
Foot Speed - 70
Head Movement - 84
Block Strength - 89
Stamina - 82
Head Toughness - 88
Body Toughness - 91
Chin - 90
Heart - 87
Cuts - 89
Swelling - 88
George Foreman 88
LH Power - 99
RH Power - 99
Hand Speed - 68
Punch Accuracy - 76
Foot Speed - 61
Head Movement - 66
Block Strength - 99
Stamina - 77
Head Toughness - 94
Body Toughness - 88
Chin - 89
Heart - 82
Cuts - 86
Swelling - 72
Joe Frazier 90
LH Power - 95
RH Power - 88
Hand Speed - 72
Punch Accuracy - 79
Foot Speed - 64
Head Movement - 94
Block Strength - 94
Stamina - 83
Head Toughness - 89
Body Toughness - 92
Chin - 92
Heart - 90
Cuts - 86
Swelling - 70
Lennox Lewis 87
LH Power - 95
RH Power - 99
Hand Speed - 70
Punch Accuracy - 84
Foot Speed - 63
Head Movement - 67
Block Strength - 92
Stamina - 77
Head Toughness - 81
Body Toughness - 88
Chin - 79
Heart - 76
Cuts - 86
Swelling - 84
James Toney 85
LH Power - 78
RH Power - 80
Hand Speed - 74
Punch Accuracy - 89
Foot Speed - 62
Head Movement - 88
Block Strength - 83
Stamina - 74
Head Toughness - 82
Body Toughness - 84
Chin - 83
Heart - 73
Cuts - 82
Swelling - 84
Eddie Chambers 82
LH Power - 79
RH Power - 82
Hand Speed - 75
Punch Accuracy - 81
Foot Speed - 64
Head Movement - 71
Block Strength - 89
Stamina - 74
Head Toughness - 72
Body Toughness - 74
Chin - 79
Heart - 68
Cuts - 78
Swelling - 80
Tommy Morrison 85
LH Power - 94
RH Power - 87
Hand Speed - 71
Punch Accuracy - 78
Foot Speed - 64
Head Movement - 68
Block Strength - 90
Stamina - 75
Head Toughness - 80
Body Toughness - 82
Chin - 76
Heart - 76
Cuts - 85
Swelling - 86
Mike Tyson 89
LH Power - 98
RH Power - 98
Hand Speed - 76
Punch Accuracy - 86
Foot Speed - 68
Head Movement - 99
Block Strength - 82
Stamina - 78
Head Toughness - 85
Body Toughness - 83
Chin - 81
Heart - 72
Cuts - 85
Swelling - 74
Light Heavyweight
Roy Jones Jr. 90
LH Power - 77
RH Power - 81
Hand Speed - 84
Punch Accuracy - 92
Foot Speed - 78
Head Movement - 86
Block Strength - 73
Stamina - 83
Head Toughness - 72
Body Toughness - 82
Chin - 76
Heart - 74
Cuts - 82
Swelling - 83
Jermain Taylor 86
LH Power - 68
RH Power - 72
Hand Speed - 77
Punch Accuracy - 79
Foot Speed - 72
Head Movement - 75
Block Strength - 76
Stamina - 82
Head Toughness - 71
Body Toughness - 75
Chin - 80
Heart - 65
Cuts - 86
Swelling - 88
Joe Calzaghe 90
LH Power - 75
RH Power - 71
Hand Speed - 84
Punch Accuracy - 90
Foot Speed - 78
Head Movement - 84
Block Strength - 71
Stamina - 85
Head Toughness - 78
Body Toughness - 81
Chin - 85
Heart - 76
Cuts - 80
Swelling - 86
Tomasz Adamek 87
LH Power - 76
RH Power - 79
Hand Speed - 72
Punch Accuracy - 76
Foot Speed - 66
Head Movement - 71
Block Strength - 80
Stamina - 79
Head Toughness - 80
Body Toughness - 76
Chin - 82
Heart - 81
Cuts - 81
Swelling - 86
Middleweight
Ray Robinson 93
LH Power - 67
RH Power - 69
Hand Speed - 88
Punch Accuracy - 98
Foot Speed - 82
Head Movement - 89
Block Strength - 68
Stamina - 88
Head Toughness - 66
Body Toughness - 64
Chin - 94
Heart - 98
Cuts - 88
Swelling - 86
Jake Lamotta 87
LH Power - 65
RH Power - 69
Hand Speed - 68
Punch Accuracy - 76
Foot Speed - 63
Head Movement - 64
Block Strength - 74
Stamina - 87
Head Toughness - 74
Body Toughness - 71
Chin - 98
Heart - 90
Cuts - 74
Swelling - 79
Marvin Hagler 91
LH Power - 70
RH Power - 73
Hand Speed - 80
Punch Accuracy - 87
Foot Speed - 72
Head Movement - 83
Block Strength - 69
Stamina - 86
Head Toughness - 72
Body Toughness - 71
Chin - 96
Heart - 91
Cuts - 76
Swelling - 83
Carlos Monzon 90
LH Power - 65
RH Power - 68
Hand Speed - 78
Punch Accuracy - 85
Foot Speed - 71
Head Movement - 79
Block Strength - 69
Stamina - 86
Head Toughness - 70
Body Toughness - 72
Chin - 87
Heart - 88
Cuts - 84
Swelling - 86
Kelly Pavlik 87
LH Power - 69
RH Power - 72
Hand Speed - 76
Punch Accuracy - 79
Foot Speed - 69
Head Movement - 64
Block Strength - 74
Stamina - 82
Head Toughness - 72
Body Toughness - 69
Chin - 82
Heart - 82
Cuts - 83
Swelling - 80
Amin Asikainen 81
LH Power - 59
RH Power - 62
Hand Speed - 74
Punch Accuracy - 76
Foot Speed - 68
Head Movement - 76
Block Strength - 54
Stamina - 79
Head Toughness - 62
Body Toughness - 58
Chin - 71
Heart - 69
Cuts - 83
Swelling - 81
Cory Spinks 82
LH Power - 53
RH Power - 50
Hand Speed - 82
Punch Accuracy - 84
Foot Speed - 80
Head Movement - 91
Block Strength - 53
Stamina - 82
Head Toughness - 51
Body Toughness - 52
Chin - 72
Heart - 71
Cuts - 86
Swelling - 88
Segio Mora 83
LH Power - 53
RH Power - 55
Hand Speed - 80
Punch Accuracy - 81
Foot Speed - 77
Head Movement - 86
Block Strength - 56
Stamina - 81
Head Toughness - 61
Body Toughness - 62
Chin - 75
Heart - 79
Cuts - 82
Swelling - 84
Anthony Mundine 85
LH Power - 63
RH Power - 66
Hand Speed - 76
Punch Accuracy - 80
Foot Speed - 69
Head Movement - 78
Block Strength - 66
Stamina - 81
Head Toughness - 68
Body Toughness - 70
Chin - 74
Heart - 60
Cuts - 83
Swelling - 85
Ronald Wright 85
LH Power - 59
RH Power - 56
Hand Speed - 78
Punch Accuracy - 84
Foot Speed - 71
Head Movement - 72
Block Strength - 65
Stamina - 81
Head Toughness - 66
Body Toughness - 66
Chin - 85
Heart - 80
Cuts - 86
Swelling - 80
Welterweight
Ricky Hatton 85
LH Power - 50
RH Power - 52
Hand Speed - 79
Punch Accuracy - 82
Foot Speed - 72
Head Movement - 79
Block Strength - 54
Stamina - 84
Head Toughness - 53
Body Toughness - 51
Chin - 85
Heart - 82
Cuts - 81
Swelling - 86
Thomas Hearns 90
LH Power - 60
RH Power - 62
Hand Speed - 84
Punch Accuracy - 88
Foot Speed - 78
Head Movement - 79
Block Strength - 50
Stamina - 87
Head Toughness - 61
Body Toughness - 61
Chin - 82
Heart - 83
Cuts - 81
Swelling - 88
Miguel Cotto 87
LH Power - 58
RH Power - 56
Hand Speed - 80
Punch Accuracy - 86
Foot Speed - 74
Head Movement - 84
Block Strength - 58
Stamina - 83
Head Toughness - 59
Body Toughness - 55
Chin - 81
Heart - 79
Cuts - 81
Swelling - 83
Shane Mosley 89
LH Power - 58
RH Power - 56
Hand Speed - 84
Punch Accuracy - 84
Foot Speed - 80
Head Movement - 85
Block Strength - 54
Stamina - 85
Head Toughness - 59
Body Toughness - 59
Chin - 85
Heart - 79
Cuts - 89
Swelling - 89
Manny Pacquiao 88
LH Power - 55
RH Power - 51
Hand Speed - 91
Punch Accuracy - 84
Foot Speed - 85
Head Movement - 85
Block Strength - 49
Stamina - 89
Head Toughness - 50
Body Toughness - 56
Chin - 86
Heart - 88
Cuts - 80
Swelling - 80
Julio Cesar Chavez 86
LH Power - 52
RH Power - 53
Hand Speed - 80
Punch Accuracy - 82
Foot Speed - 79
Head Movement - 70
Block Strength - 55
Stamina - 88
Head Toughness - 54
Body Toughness - 52
Chin - 88
Heart - 89
Cuts - 78
Swelling - 82
Ray Leonard 91
LH Power - 55
RH Power - 59
Hand Speed - 88
Punch Accuracy - 90
Foot Speed - 82
Head Movement - 91
Block Strength - 55
Stamina - 88
Head Toughness - 61
Body Toughness - 61
Chin - 86
Heart - 82
Cuts - 88
Swelling - 79
Paulie Malignaggi 82
LH Power - 44
RH Power - 41
Hand Speed - 85
Punch Accuracy - 82
Foot Speed - 80
Head Movement - 86
Block Strength - 49
Stamina - 83
Head Toughness - 49
Body Toughness - 52
Chin - 74
Heart - 72
Cuts - 82
Swelling - 84
Kermit Cintron 83
LH Power - 52
RH Power - 55
Hand Speed - 78
Punch Accuracy - 82
Foot Speed - 66
Head Movement - 78
Block Strength - 50
Stamina - 80
Head Toughness - 57
Body Toughness - 54
Chin - 73
Heart - 69
Cuts - 79
Swelling - 87
Emanuel Augustus 82
LH Power - 42
RH Power - 44
Hand Speed - 78
Punch Accuracy - 81
Foot Speed - 78
Head Movement - 89
Block Strength - 49
Stamina - 80
Head Toughness - 51
Body Toughness - 48
Chin - 82
Heart - 82
Cuts - 86
Swelling - 82
Vivian Harris 81
LH Power - 52
RH Power - 50
Hand Speed - 78
Punch Accuracy - 76
Foot Speed - 66
Head Movement - 79
Block Strength - 47
Stamina - 75
Head Toughness - 52
Body Toughness - 53
Chin - 74
Heart - 74
Cuts - 85
Swelling - 86
Victor Ortiz 84
LH Power - 48
RH Power - 51
Hand Speed - 81
Punch Accuracy - 79
Foot Speed - 75
Head Movement - 79
Block Strength - 53
Stamina - 85
Head Toughness - 51
Body Toughness - 49
Chin - 82
Heart - 81
Cuts - 84
Swelling - 86
Lightweight
Diego Corrales 86
LH Power - 50
RH Power - 45
Hand Speed - 79
Punch Accuracy - 78
Foot Speed - 75
Head Movement - 71
Block Strength - 46
Stamina - 86
Head Toughness - 46
Body Toughness - 48
Chin - 77
Heart - 92
Cuts - 81
Swelling - 78
Nate Campbell 85
LH Power - 42
RH Power - 44
Hand Speed - 83
Punch Accuracy - 78
Foot Speed - 77
Head Movement - 81
Block Strength - 43
Stamina - 85
Head Toughness - 46
Body Toughness - 47
Chin - 82
Heart - 84
Cuts - 82
Swelling - 80
Robert Guerrero 85
LH Power - 44
RH Power - 41
Hand Speed - 84
Punch Accuracy - 80
Foot Speed - 78
Head Movement - 82
Block Strength - 44
Stamina - 85
Head Toughness - 46
Body Toughness - 45
Chin - 84
Heart - 82
Cuts - 78
Swelling - 84
Pernell Whitaker 90
LH Power - 44
RH Power - 43
Hand Speed - 84
Punch Accuracy - 92
Foot Speed - 89
Head Movement - 90
Block Strength - 45
Stamina - 91
Head Toughness - 52
Body Toughness - 52
Chin - 92
Heart - 82
Cuts - 82
Swelling - 83
Roberto Duran 91
LH Power - 50
RH Power - 52
Hand Speed - 85
Punch Accuracy - 89
Foot Speed - 76
Head Movement - 82
Block Strength - 50
Stamina - 91
Head Toughness - 50
Body Toughness - 51
Chin - 90
Heart - 86
Cuts - 83
Swelling - 87
Arturo Gatti 86
LH Power - 49
RH Power - 45
Hand Speed - 82
Punch Accuracy - 78
Foot Speed - 77
Head Movement - 80
Block Strength - 42
Stamina - 87
Head Toughness - 48
Body Toughness - 45
Chin - 89
Heart - 96
Cuts - 71
Swelling - 80
Vinny Paz 86
LH Power - 41
RH Power - 45
Hand Speed - 82
Punch Accuracy - 75
Foot Speed - 76
Head Movement - 70
Block Strength - 43
Stamina - 84
Head Toughness - 52
Body Toughness - 48
Chin - 78
Heart - 98
Cuts - 80
Swelling - 85
Featherweight
Marco Antonio Barrera 89
LH Power - 39
RH Power - 36
Hand Speed - 86
Punch Accuracy - 88
Foot Speed - 88
Head Movement - 78
Block Strength - 41
Stamina - 91
Head Toughness - 41
Body Toughness - 43
Chin - 85
Heart - 86
Cuts - 84
Swelling - 84
Billy Dib 81
LH Power - 32
RH Power - 35
Hand Speed - 81
Punch Accuracy - 76
Foot Speed - 75
Head Movement - 86
Block Strength - 31
Stamina - 86
Head Toughness - 40
Body Toughness - 38
Chin - 72
Heart - 74
Cuts - 81
Swelling - 80
Erik Morales 89
LH Power - 36
RH Power - 40
Hand Speed - 87
Punch Accuracy - 87
Foot Speed - 87
Head Movement - 80
Block Strength - 38
Stamina - 92
Head Toughness - 43
Body Toughness - 41
Chin - 89
Heart - 88
Cuts - 80
Swelling - 78
Yuriorkis Gamboa 87
LH Power - 42
RH Power - 40
Hand Speed - 89
Punch Accuracy - 86
Foot Speed - 85
Head Movement - 84
Block Strength - 40
Stamina - 89
Head Toughness - 34
Body Toughness - 37
Chin - 72
Heart - 80
Cuts - 88
Swelling - 88
Bantamweight
Fernando Montiel 85
LH Power - 26
RH Power - 29
Hand Speed - 94
Punch Accuracy - 84
Foot Speed - 96
Head Movement - 80
Block Strength - 29
Stamina - 94
Head Toughness - 27
Body Toughness - 27
Chin - 84
Heart - 82
Cuts - 83
Swelling - 88
Flyweight
Jorge Arce 88
LH Power - 28
RH Power - 31
Hand Speed - 94
Punch Accuracy - 84
Foot Speed - 96
Head Movement - 74
Block Strength - 27
Stamina - 94
Head Toughness - 30
Body Toughness - 28
Chin - 90
Heart - 83
Cuts - 72
Swelling - 80
Nonito Donaire 88
LH Power - 27
RH Power - 30
Hand Speed - 96
Punch Accuracy - 85
Foot Speed - 93
Head Movement - 78
Block Strength - 29
Stamina - 93
Head Toughness - 29
Body Toughness - 26
Chin - 81
Heart - 79
Cuts - 84
Swelling - 86
|
|
|
|
 |
|
|