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Online Lag? Teleporting? I don't think so...  XML
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larbel



Joined: 08/27/2009 00:22:34
Messages: 5
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I don't think you can really hack the game, glitches yes, but hack, it's kind of difficult on the Wii, no? Here my take on the teleport issue.. As far as I can tell, it happens more often when you're playing someone using nunchuck, why? IMO, to deal with the potential lag issue, it's in the game's design to predict the players' movement ahead of time, but with nunchuck and the player's movement not going by the game's logic, let's say the game predicts player A going left and started to render it on screen, while player A in real life decided to go right instead using nunchuck, and by the time the data got send to the computer, the game has to stop the rendering going left and correcting it with rendering going right, this would appear on screen that player A just teleported from left to right all of the sudden? So, there isn't much of a lag issue in this example, but still, you'll see player teleport because how the game predicts ahead of time using the standard logic. Just my 2 cents...
SonicUrineBoy



Joined: 07/09/2009 18:48:03
Messages: 106
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cem_ea_id.larbel wrote:I don't think you can really hack the game, glitches yes, but hack, it's kind of difficult on the Wii, no? Here my take on the teleport issue.. As far as I can tell, it happens more often when you're playing someone using nunchuck, why? IMO, to deal with the potential lag issue, it's in the game's design to predict the players' movement ahead of time, but with nunchuck and the player's movement not going by the game's logic, let's say the game predicts player A going left and started to render it on screen, while player A in real life decided to go right instead using nunchuck, and by the time the data got send to the computer, the game has to stop the rendering going left and correcting it with rendering going right, this would appear on screen that player A just teleported from left to right all of the sudden? So, there isn't much of a lag issue in this example, but still, you'll see player teleport because how the game predicts ahead of time using the standard logic. Just my 2 cents...


I think you make a great point.
Nef



Joined: 08/25/2009 03:52:02
Messages: 79
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I agree. Again, as for most of the problems, the solution would be for EA to not connect players where there would be lotsa lag. I made a petition thread for this somewhere, I wonder where it went...

CobrasMano


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Joined: 06/12/2009 07:11:29
Messages: 123
Location: Alicante, Spain
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I dont play with people that I'll know I'll have lag... I live in Spain so I NEVER play with Aussies (sorry Wilso), SouthAmericans and Asians. The connection with Europe and NorthAmerica is fine.
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coolmatco



Joined: 08/31/2009 22:05:38
Messages: 2
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Don't be so naive, people. Of course these players have figured out a way to teleport themselves, or to stall the game so the ball hangs until they can get to it. It is so obvious. Whether it's something you have to figure out on your own, or you can find in "cheat codes" somewhere doesn't really matter. It's still cheating. I have experienced the same things that are being described here - players getting to balls after its well past them, moving instantly from one side to the other, and also seemingly winning a point, only to have it awarded to them. Seems like the programmers need to close the loopholes next time.

They should actually make a whole other circuit, for non-nunchuk users, and others who play it straight. That would be fun.

So, if any legit players out there want an honest game, let's go. I don't care ifyou're ranked or not, lots of points or just starting, nothing beats an honest game.

coolmatco
ConRockets



Joined: 08/25/2009 16:19:26
Messages: 4
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Predictive movement isn't new to online games, and I do believe that plays a significant part in the teleporting phenomenon. However, the bogus "Ace" problem has to be a programming glitch. Basically, both players see a ball served, then returned and the point is awarded without the "Ace" pop-up to the serving player. My experience has been that this works in one direction only. That is, only one of the players is the benefactor and if he/she hits a full speed serve, there is nothing the receiving player can do to return the serve. Neither swinging quite early or late helps. Considering the other bugs that exist in the game it's not surprising, but it is extremely annoying and makes it impossible to compete with a similarly skilled opponent. EA simply released a buggy game.

I recently hooked up to a ethernet connection rather than wireless and encounter a whole new set of strange lag related play issues. For example, my ball hangs, or falls at a rate consistent with Moon gravity, and then my opponent's shot comes back at me at light speed. It still hasn't alleviated the "Ace" glitch.

Other notable bugs:

Game freezes requiring restart on side-change cut scenes.
Game will not continue to the next point on some shots as players remain aimlessly moving around the court requiring one team to quit.
Camera will zoom and even take a reverse angle of the game making play very difficult if not impossible.
No decent angle exists to allow a player to accurately follow a super high lob shot.
larbel



Joined: 08/27/2009 00:22:34
Messages: 5
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I'm pretty sure we all have experienced the serve bug to YOUR advantage. I've played what? 50 matches so far? And honestly, there were only a hand full of people would ease down on the serve when they see the bug. Personally, I always try to serve a slow serve should I see the point awarded to me incorrectly, BUT, I'm starting to see that doesn't help at all... I started to see today, slow serve that gets returned result in the same bug, perhaps due to lag, or perhaps they've change the code recently cause I'm also seeing some new animation that I haven't notice before?

IMO, the reason behind the serve "bug" is because when you hit a max speed serve (100mph), the time it takes for the server network to pick up the ball return's signal is shorten drastically, let's say the game calculates the max time to sense if a ball is returned or not is 2 secs, should the connection between the two players are laggy, by the time the return serve is hit, it's already outside the game's calculated time so the points get awarded to the server... Not sure if this make any sense to anyone, and like I said, I started to see slow serve with the same bug only today, that's why it lead me to believe they've changed the codes recently??

Anyway, as mentioned, I believe the serve "bug" is also lag related somehow. Just because you have a great speed broadband internet doesn't mean you won't run into lag issue. Remember this is a global network and lag most of the time is due to the distance and the regions that are connecting... When I'm playing someone with little lag to me, the game would go flawlessly, no serve bug, no hanging ball, no teleporting. So it's just the matter of taking care of the lag issue, and I think the easiest way is to setup different servers for different global regions. Or do a ping test before the match begins and make sure it meets the minimum glitch free speed before letting the match take place. There IS a way to tell how's your opponent's connection speed (to you) prior to the match begins, but I rather not go into details on this and I'm sure a lots of people already know how to tell...
SonicUrineBoy



Joined: 07/09/2009 18:48:03
Messages: 106
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Usually if I serve and the serve bug happens, I let the opponent have the next point. It usually doesn't happen every time. In fact it might happen 2 or 3 times during a match (when it actually does happen, which is rare).
ImNotTrying



Joined: 08/01/2009 07:01:36
Messages: 46
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The only thing more annoying than players who take advantage of the serve bug is the players who pretend to try and make it even by serving slow because 9 times out of 10 once you put them in jeopardy of losing they will immediately grab some free points with the serve bug again.
CobrasMano


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Joined: 06/12/2009 07:11:29
Messages: 123
Location: Alicante, Spain
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Guys, I got a new bug (lag caused).... when my opponent serves, my player couldnt return ANY of his serves, not matter what I do with the wiimote...
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MrJamesSmith



Joined: 04/01/2009 12:18:19
Messages: 96
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I got that too , each game up till the tie break. For some reason once the tie break started it was ok and I luckily won......probably playing a boring unfair abusive style, apparently.
JGMeeto



Joined: 09/21/2009 15:51:53
Messages: 36
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I almost role my eyes when I see my opponent is from japan. NewZululu is a terrible opponent to play. You cant return his serve ever. It lands in but is counted as his point. So I loose to him on a tiebreak. I found with him that if you let the intro play to its entirety he forfeits. Maybe he has a cheat or maybe he is just really impatient.

Having said that I have had matches where an opponent cant return my serve. I never cheat (or even know how to)

Mahoomax I think is a cheat. He is top 20 at the moment. I have written a post on how to play him.
SB185



Joined: 06/11/2009 08:35:13
Messages: 10
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wii.AceAceBaby wrote:I've had problems with players from Australia and Japan. Lagaramma. Basically they have superpowers and have clearly bribed the umpire.
I'm completely the opposite. I'm from Australia and anyone from Europe is impossible to play against. The serve glitch is every point and they telepoint like crazy. I just don't play it from about 4pm Australian time (Probably 8am Italian) until the next day. Same with other online games like COD WAW. It's just impossible.

It's okay against Americans, but otherwise it's just crap. Hence why I'm ranked about 3500th.
sxybch



Joined: 09/23/2009 11:33:19
Messages: 1
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I too have experienced these so called lags, frozen player,and teleportation issues. I can't see how cheating, excuse me, using enhancements can be fun. It's all about the game of tennis right.
sxybtch



Joined: 11/03/2009 10:43:35
Messages: 1
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Lag....shmag....no such thing. People are cheating plain and simple. We can discuss it a million times, but the reality is that if there a way to cheat people will do it. A few times while playing my player's serve did that I serve-they return it-my player doesn't return-I get the point....no idea how it happened but on my next serve I changed my serve so it didn't happen again. I play because I like the challenge....winning is fun, but no at the cost of my integrity. So for all you people who cheat...sorry...I mean "lag"...keep doing what you are doing...I'll keep on doing what's right. peace
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