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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/27/2009 08:56:24
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ekkubee
Joined: 09/28/2009 14:29:38
Messages: 3
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Will Steyr Aug be in the game if does is it A1, A2 or A3? And can you tell me about those figure weapons more(what weapons it includes)?
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/27/2009 22:02:40
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chevellion68
Joined: 05/07/2009 19:31:25
Messages: 295
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I have three questions (though the last will probably not be answerable):
-Will ALL weapons be customizable? "Pimping" aside, there were several weapons in the original game that could not be modified (the mp7 and 6-shot grenade launcher come to mind)
-Will the standard play-through be longer than the first game? Or are there more levels than the first game?
-Can we expect the return of Clyde?
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/28/2009 01:14:29
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J4GGZ
Joined: 07/13/2007 04:45:39
Messages: 162
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xbox.chevellion68 wrote:I have three questions (though the last will probably not be answerable):
-Will ALL weapons be customizable? "Pimping" aside, there were several weapons in the original game that could not be modified (the mp7 and 6-shot grenade launcher come to mind)
-Will the standard play-through be longer than the first game? Or are there more levels than the first game?
-Can we expect the return of Clyde?
I am not a dev but I can awnser your second question.
The play-through will be longer, the first game could be finished in 4-5 hours on first playthrough. In the 40th day this will be 10-11 hours. And then you also have the replayability like using tactics to get rewards from weapon cachés, earning more money to be able to buy those weapons you didn't get the first time, (Norrish said you didn't unlock all weapons after completing the hardest difficulty, but they will have to be earnt by you!) Other difficulties, other moral decisions... etc.
I sure hope Clyde returns though.
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/28/2009 02:08:19
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yngndrw
Joined: 09/12/2009 18:42:12
Messages: 6
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SpenserNorrish: How about a PC version ?
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/28/2009 10:34:42
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SpenserNorrish
Community Manager
Joined: 08/25/2009 11:15:00
Messages: 36
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cnc.yngndrw wrote:SpenserNorrish: How about a PC version ?
Sorry, I don't have any info on this either way. The PC is my preferred platform of choice though so I completely understand your interest
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Spenser Norrish
Army of Two Community Coordinator
Twitter: @Army_of_Two
http://facebook.com/ArmyofTwo |
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/28/2009 11:41:44
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TigerK02
Joined: 07/14/2009 09:55:36
Messages: 14
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I have also a question, actual two.
- Are there this time any dogs in the game? (like CoD4)
- And can you say anything about Clyde?
Tiger (((
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/28/2009 13:16:37
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SpenserNorrish
Community Manager
Joined: 08/25/2009 11:15:00
Messages: 36
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Re: Army of Two: The 40th Day on PC. There are no plans to bring TFD to the PC. Sorry!
cem_ea_id.TigerK02 wrote:
- Are there this time any dogs in the game? (like CoD4)
- And can you say anything about Clyde?
What do you have against dogs?
As memorable and awesome as he was, Clyde won't be making a return in TFD.
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Spenser Norrish
Army of Two Community Coordinator
Twitter: @Army_of_Two
http://facebook.com/ArmyofTwo |
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 10/29/2009 01:23:29
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J4GGZ
Joined: 07/13/2007 04:45:39
Messages: 162
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cem_ea_id.SpenserNorrish wrote:Re: Army of Two: The 40th Day on PC. There are no plans to bring TFD to the PC. Sorry!
cem_ea_id.TigerK02 wrote:
- Are there this time any dogs in the game? (like CoD4)
- And can you say anything about Clyde?
What do you have against dogs?
As memorable and awesome as he was, Clyde won't be making a return in TFD.
Nooo! Clyde was so awesome. Awww...
He has nothing against dog in real life, though in Call of Duty 4, in the sniper part where you escape from Chernobyl, he got killed by dogs at least a hundred times. It was hilarious.
And he is reffering to the early build of the first army of two. In an interview, a dev was talking about how your PAI would get angry at you if you'd do reckless things, like shooting dogs. And he said the PAI would then say things like ''Aww this poor dog'' while he would punch the player etc. This was actually before we got to see real gameplay, the only thing we saw in the video was a chessboard floor, elliot with no mask and (Strangely?) rios with the flame mask. Oh, in this video, the butt-slap was still present. The dev then pissed Rios off by shooting him, and he came chasing Elliot taking him down by karate-kicking him (Like how Elliot kicks Rios in the ''Teamwork'' trailer.) saying ''I should take you down, Elliot...''
Well, I then have some other questions myself...
- In the new blog about multiplayer, it is said that the gameplay will not end anymore of anyone decides to leave the game. Though, this is strange, as if someone leaves, someone will have to play by himself, without a partner. Now it is also possible to drop into a session in progress, but is there a PAI to take the place of a leaving partner? Or do you just have to survive till a new partner arrives?
- In Extraction, I read that you are teleported to your new objective. So you don't have to navigate there by step jumping or using other forms of teamwork? Are there any step jumps in extraction at all? The only things i've seen is 4 players healing each other or taking cover.
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/01/2009 06:07:06
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Strt0847
Joined: 11/01/2009 05:38:01
Messages: 2
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cem_ea_id.SpenserNorrish wrote:
cnc.yngndrw wrote:SpenserNorrish: How about a PC version ?
Sorry, I don't have any info on this either way. The PC is my preferred platform of choice though so I completely understand your interest 
2 bad me and bro would had bougth 1 copy each ..well wont buy a console for sure.
Bad startegy to close door to Pc gamers ..very Bad!
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/01/2009 16:51:52
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TigerK02
Joined: 07/14/2009 09:55:36
Messages: 14
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I've nothing against dogs but I think it would be nice if they are in the game because I think they can give more tention in the game. Dogs are usually fast and succesful killers. That was my reply.
Tiger (((
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/02/2009 11:36:08
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J4GGZ
Joined: 07/13/2007 04:45:39
Messages: 162
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- I noticed in this GT feature http://www.gametrailers.com/video/episode-81-invisible-walls/58424#comments_top that your morality goes DOWN when you tie up armed 40th day forces. But I don't understand this. You spare the lives of those people and your morality will go down? Isn't it supposed to go up? Or is it like: They are armed and your enemies, so you should kill them for higher morality?
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/02/2009 13:20:42
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SpenserNorrish
Community Manager
Joined: 08/25/2009 11:15:00
Messages: 36
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MAIN.J4GGZ wrote:
- In the new blog about multiplayer, it is said that the gameplay will not end anymore of anyone decides to leave the game. Though, this is strange, as if someone leaves, someone will have to play by himself, without a partner. Now it is also possible to drop into a session in progress, but is there a PAI to take the place of a leaving partner? Or do you just have to survive till a new partner arrives?
If someone leaves an in-progress game another play can easily fill that empty spot. They could get put in that game as a result of the matchmaking, or you could choose to join an in-progress game that isn't full from the server browser. I think this will make for a much better online experience...not like many current games where games often end early because players begin to leave and new players can't replace them.
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Spenser Norrish
Army of Two Community Coordinator
Twitter: @Army_of_Two
http://facebook.com/ArmyofTwo |
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/02/2009 13:34:18
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SpenserNorrish
Community Manager
Joined: 08/25/2009 11:15:00
Messages: 36
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MAIN.J4GGZ wrote:- I noticed in this GT feature http://www.gametrailers.com/video/episode-81-invisible-walls/58424#comments_top that your morality goes DOWN when you tie up armed 40th day forces. But I don't understand this. You spare the lives of those people and your morality will go down? Isn't it supposed to go up? Or is it like: They are armed and your enemies, so you should kill them for higher morality?
I think the footage in that video is from a considerably older version of the game, so little HUD graphic is wrong. Morality goes up if you tie up an enemy, and down if you tie them up then killed them afterwards (since they are no longer a threat).
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Spenser Norrish
Army of Two Community Coordinator
Twitter: @Army_of_Two
http://facebook.com/ArmyofTwo |
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/03/2009 20:44:05
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D3LINQU3NT_D3ATH
Joined: 09/23/2009 14:31:46
Messages: 22
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I seriously doubt the answer will be yes but can you jump in this one.
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![[Post New]](/eaforum/templates/default/skins/army_of_two/images/icon_minipost_new.gif) 11/11/2009 13:13:44
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xFlamexOfxHellx
Joined: 11/11/2009 12:56:09
Messages: 6
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i have a question about multiplayer and extraction. (probably won't get the extraction one answered)
- Will you be able to pick your weapons for multiplayer (i know you can't used tricked out guns) but will you be able to pick which basic weapons you want?
- and the question about extraction. Since it involves no player vs. player. Is weapon selecting going to be similar to multiplayer or campaign?
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