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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 10/30/2009 12:37:26
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Def-FX
Joined: 02/25/2009 13:12:29
Messages: 88
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ps3.Shnooklehead wrote:
ps3.BDIThug wrote:I agree 100%. EA promised all this crap about NHL10 being glitch free and that goalie AI was going to be soo good and all this crap. Yet they are horrible. Why do goalies throw the puck out now (even when nobody calls for the pass)? Whos brilliant idea was that? Why dont goalies play the puck when they should? What happened to improved goalie AI? I see a bunch of band-aid solutions, a bunch of crap. I see the same game engine with similar bugs and glitches, with new helmets, jerseys & animations.
The goalies have improved in some areas but I have lost track of how many little floater shots or rebounds off the back boards seem to slowly trickle past the goalie and he just stands there and watches the puck.
Yup. Not to mention how many WEAK rebounds the goalies always give up on the weakest little shots. And yet when you do a solid shot, they'll manage to freeze it right away.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 10/30/2009 14:26:47
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stabbytime
Joined: 12/31/2008 04:21:05
Messages: 728
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xbox.Actionhank1786 wrote:Guys, come on be reasonable.
This is like expecting you all to know what the next part that is going to break down on your car will be.
The best EA can do is make things that stop known glitches (which i'm hearing they did for the most part) and try to program things so that future glitches will be avoided.
But do you all seriously expect them to be able to see what's going to be used and abused in the future?
Come on.
Now let's just hope they fix them in future patches.
Why is everyone on this forum so quick to jump to conclusions and act like they know everything about programming?
Sorry, but I disagree with you.
Nobody expected them to eliminate glitch goals 100%, even though Littman promised on VIDEO that they would.
With a massively multiplayer online game - even moreso with a competitive league setup - the expectation is that the glitch goals are addressed in a very reasonable timeframe after they're discovered.
EA did address some glitch goals after about 3-4 weeks of the game being released. However, they did not address the most abused ones - these "new curve shots" - which have existed since day 1.
3-4 weeks in my mind is not an acceptable timeframe for a game that purports itself to be a massively multiplayer league experience. Sorry, but it's just not. Look at MMO games by companies with experience in that domain - they address exploits in a matter of days to 1-2 weeks depending on the complexity, not 3-4 weeks just to fix a glitch goal which they specifically created "tuner sets" to address.
Obviously, the tools the "tuner sets" provide were not sufficient to address issues in as timely a manner as we paying customers feel we deserve, because they're not addressing things very often. We've seen 1 tuner set since release (2 if you count the fact that there was a "new" tuner set the day the game was released)...
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/01/2009 06:08:57
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ronin_688
Joined: 11/12/2007 04:29:21
Messages: 195
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The deke-wrist shot one is really starting to become the only move I'm seeing now. 4-5 games in a row now it's being tried non-stop.
sigh
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/01/2009 08:48:54
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Ix LP xI
Joined: 04/02/2009 18:33:50
Messages: 7019
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Collision detection is horrible. I had a puck going through my glove. I went to the replay and I had the puck clearly in my mit but the game decided that my glove had huge holes in it and that goal turned out to be the game winner. this was in EASHL by the way.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/01/2009 10:04:16
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iamnotacamera
Joined: 09/18/2008 17:21:26
Messages: 490
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Agreed with the poor collision detection. Puck goes right through me in the defensive slot quite often.
Really glad I just play offline with my roommates though. I suspect I'd have many broken controllers from the way people are discussing online players.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/01/2009 11:38:07
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appleiscool
Joined: 10/12/2009 19:51:24
Messages: 180
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If glitchers who did not create the game find out how to do the curve shot, the developers must be half retarded if they can't find these glitches before the game comes out.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/01/2009 11:43:00
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gsize19
Joined: 01/03/2008 14:38:39
Messages: 3140
Location: Maineville, OH
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cem_ea_id.appleiscool wrote:If glitchers who did not create the game find out how to do the curve shot, the developers must be half retarded if they can't find these glitches before the game comes out.
Oh yeah... curve is back... have noticed quite a few tries since the patch and it is getting higher success rates everyday
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 08:01:32
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Lordfoo22
Joined: 09/15/2009 22:11:19
Messages: 36
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Add one to the list of ppl annoyed by the deke/toe drag wrister.. just played an OTP game where the same guy cherry-picked at the blueline and tried this shot 20+ times.. it went in for 4 of those. Even if it is a high-percentage shot from the slot, it's annoying that the AI defender can't do anything about it. Maybe I should just stop playing forward in OTP.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 08:18:12
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PocketDeuces
Joined: 04/17/2009 19:41:35
Messages: 1711
Location: Turning off the troll switch
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xbox.BlahQGhozT wrote:It's funny how EA was boasting about all these 200+ new animations but the fundamentals of goaltending still seem to be a mystery to them.
I know they wanted to make the goalies more aggressive and all that, but how does one program a goalie to come out wayyyyyyyyy too far from his net and at such bad angles? The 'new' curveshot should hardly ever go in without traffic infront at the very least, but it does, and it does at ridiculous distances both in the air and along the ice no matter what speed the shot is taken at. Nice job.
You'll see the same split animation with both arms down 20 times in any game of any game mode, and we get to see about 10 new animations total ... I've stated this before many times, fire those two guys programming the goalies, they've done a terrible job for two people working on the same thing all year long.
I'm serious. Either get two more or fire them both and get two TALENTED people. 200 animations sounded like a joke back in august, now it's a confirmed slap in the face outright lie.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 09:28:11
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BDIThug
Joined: 06/29/2008 19:42:28
Messages: 281
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It looks more like 200 new different animations of the goalie throwing the puck out on his own.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 10:13:12
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Dashboardlights...
Joined: 11/09/2009 12:39:08
Messages: 25
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xbox.stabbytime wrote:What's interesting to me is that EA actually managed to address some of the easier glitch goals to score -- but those glitch goals (such as the bottom of the circle five hole wrister, and the near-the-dot short side top shelf one) weren't really used all that often.
The most often used goals are the ones you describe - the deke/toe drag wrister goal, and the "new curve shot", which does require traffic but is far too easy to score and is conceptually the same thing as the old curve shot. It can be scored in several ways from several locations, and is much harder to defend this year because of the particular locations, etc. Even if you play great positional D, it's hard to defend 100% of the time, because if you miss a check or a shot block, you are probably providing exactly the necessary traffic required to score the goal.
I'm not putting up a big argument with this thread, but let's face it, it's hockey, any shot or play for that matter is impossible to defend 100% of the time. If it weren't no one would ever score, period. Besides, it was only a matter of time before people started finding and utilizing these exploits in order to gain an advantage. I'm convinced that no matter what EA does, there WILL always be "glitch" or "exploit" goals in this game. If you really think about it, goals can't always be scored on just your average hockey plays, ie. Slap shot from the point, cross crease or breakaways. At some point quirky and odd goals have to come into play as well as wristers or snap shots from any high percentage spots on the ice, ie. some of your so-called "glitch goals". I think the effectiveness of some of these shots can be altered or toned down, but let's face it, at some point pucks have to go in the net, they do in real life hockey and they should in EA hockey. I think alot of people that play OTP or EASHL consider just about any goal scored a "glitch goal". IMO many of these people hate losing to the extreme and if they do lose, they blame it on "glitch goals", or "cheaters". Now I'm not saying that these types of "cheaters" aren't out there, becasue we all know they are, but I highly doubt that any of us in here haven't tried one of these types of exploit shots at some point or another. The important thing is, that there are far fewer glitch goals than in 09 and for the most part they are easier to defend. Watch a few actual NHL games, a vast number of goals scored are either deflection and/or goalie screened shots. As for the goalie AI, now that is something I think EA can work on making better, but on the other hand, do we want EA to make it next to impossible to score on AI goal tenders? Be careful what you wish for...
This message was edited 1 time. Last update was at 11/20/2009 10:34:15
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 10:30:31
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sfsteve
Joined: 08/07/2007 18:02:25
Messages: 775
Location: Aurora, ON, CA
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xbox.Malhiem wrote:Well, here it is. We're basically 1.5 months into the game and this game has turned into NHL 09.1 Patch. The curveshot (gone, thankfully) has now been replaced by a deking sequence + toe drag wrister. The wraparound, though improved is still a questionable goal.
Thanks EA, for taking out most of the old glitches but seriously? Why are these new ones starting to hit the spotlight? Didn't you promise for 200 new goalie animations? Yes, I appreciate that the goalie flails to try to stop pucks but if the goalie is lying on the ground, trying to get the puck off the goal line, he doesn't! Yesterday we played a game where the puck sat on the goal line, the goalie sat in front of it on his * and sat there while we waited for the final seconds to tick down, only to be screwed by collision detection when the guy poke checked through our goalies body to score the goal.
I'm not here to complain, I'm here to state facts. These new goalie animations, though very cool sometimes, are mostly the goalie flailing on the ice or on the ground. The area of focus should have been training the AI to challenge the wraparounds and curveshots correctly. I'm disappointed by this rebirth of glitches as my team and I played a good 4 weeks of hockey only to lose a lot of progress to these glitchers.
I am so sick of people whining about every way to score being a glitch.
It's called hockey for * sake! Get over it...it's not perfect. A wrist shot is not a glitch...a toe drag isn't a glitch. Hell , I'd love to be able to score regularly! Quit complaining about goal types....! s sheesh1
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 10:57:12
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pocolocotoco33
Joined: 09/01/2009 20:49:49
Messages: 139
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The glitch goals themselves are only PART of the problem (and yes it is soo annoying and boring when the same move gets tried again and again)
In the goal dept 10 is better than 09 I think even though it seems to have some new exploits starting to make it almost the same
But the thing the thing that makes all of it possible is the COMPUTER ASSISTANCE or MOMENTUM logic that they deny exists, but obviously does.
Next time you get up 4 goals on an OTP team and everyone but one guy quits, watch how many passes your team blows or how many poke checks fail. Nearly all. Even in perfect position you can't get the puck. If this COLLISION DETECTION thing were accurate in all zones we wouldn't need to worry as much about the goals because you could properly forecheck/defend and never let the shots off. BUt the AI gives the puck to a team to balance the game out even if they don't deserve it. Like even if you poke it off one guys stick, it just goes right to his teammate. THAT IS THE REAL JOKE, although glitch goals suck too.
Glad to see only one whiner about this post in here. Usually there's a lot more of them.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 11:09:04
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Malhiem
Joined: 05/05/2009 13:37:29
Messages: 197
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xbox.sfsteve wrote:
I am so sick of people whining about every way to score being a glitch.
It's called hockey for * sake! Get over it...it's not perfect. A wrist shot is not a glitch...a toe drag isn't a glitch. Hell , I'd love to be able to score regularly! Quit complaining about goal types....! s sheesh1
Goal types? Oh well obviously poke checking through body parts exists in the NHL, that must have happened to Cam Ward  Honestly, if you're going to be stupid enough to believe that a poke check through the goalie is a real and legitimate goal, then I recommend you actually watch a real hockey game.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/nhl12/images/icon_minipost_new.gif?v2.26) 11/20/2009 11:29:20
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sfsteve
Joined: 08/07/2007 18:02:25
Messages: 775
Location: Aurora, ON, CA
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xbox.Malhiem wrote:
xbox.sfsteve wrote:
I am so sick of people whining about every way to score being a glitch.
It's called hockey for * sake! Get over it...it's not perfect. A wrist shot is not a glitch...a toe drag isn't a glitch. Hell , I'd love to be able to score regularly! Quit complaining about goal types....! s sheesh1
Goal types? Oh well obviously poke checking through body parts exists in the NHL, that must have happened to Cam Ward  Honestly, if you're going to be stupid enough to believe that a poke check through the goalie is a real and legitimate goal, then I recommend you actually watch a real hockey game.
Guess you didn't watch the Leafs/Hurricanes game last night?
Yeah, I beleive it's possibly legit, I also beleive this is a video game and it's not perfect and you need to get over it. 99.9% of goals scored (offline atleast) are very legit and the amount of whining about goal types on this board is insane. Take it to the online section of this board. No one wants to hear you whine about how some guy online scored on a "glitch" goal.
You will never be satisfied..it's plainly obvious. sheesh.
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