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Joined: 03/02/2010 16:56:24
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xbox.ArkPhoenix Qc wrote:You are proposing a different system doing the same thing as the one we currently have. Paying for boosts or paying for exp. is the same thing, but in your system people could have perfect players with 99 everywhere which would be very bad. People would also then feel like they lost their game because they play less than the other team and thus now to stay competititve and playing not much you need to buy exp. to keep up with the no lives that play tons of games.

People that cheat and exploit will do it whatever the system is if it let them do it.



I think the point made was not to "buy" the 99 ovr, but to have a system where you could reach this. The very point I was making is that the system now encourages cheating. What can we com up with where EA and the consumer win. The farther I read down on these threads proves to me that most of you only read the last 3 comments before you post. We need solutions people.

PSN: michmanrsb and bama_man_
XBL: michmanrsb




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Joined: 06/27/2009 11:52:37
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Location: Medicine Hat, AB
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xbox.BlahQGhozT wrote:
ps3.mondoguitar wrote:
cem_ea_id.sjcup09 wrote:You should never "lose" cards. One disconnect can knock you down almost a whole grade. terrible idea.


Agreed, in real hockey you can go from a veteran to a rookie? LOL... don't think so. I'd like to see the ability to earn XP points after your legend card has been earned through good stats and gameplay. An 85-86 overall is the best I can be? That shouldn't be the case.


Both of you miss the point. For the disconnect issue, honestly, how often do people get disconnected from this game? People who get constant disconnects are in the minority. I can count the number of disconnects I've had on one hand....if your grades are good enough, one bad game or disconnect should hardly affect your overall. That's the point of keeping high grades to begin with.

As for the other guy, over time does one's skills not diminish? Or if you are not playing well or to a specific level of play, does your stock not go down? Look at Vinnie Lacavalier, great player, but playing like crap the last couple of years. We of course can't factor in getting older in EASHL / otp, but your level of play constantly should be maintained. One or two bad games shouldn't kill you.....and if you want your chances of keeping this stuff to remain high, join a club where you know everyone is on the same page and less likely to f around.

You have to admit that after reaching legend there isn't much of an incentive to play well to maintain your grades /status. For most people, after you get legend it all becomes about getting your stats, sometimes at the expense of others.

If anything, the grading system should be tweaked to maybe make this easier on the masses if this is too much to handle. Personally wouldn't have a problem doing it.


Well, I pay for Extreme High Speed Cable internet and my ISP had a serious noise issue from September 13th all the way to the beginning of October. I had bursts of 5-10% packet loss causing me multiple disconnects from this game. Does that mean I can't play it because my ISP has a piece of hardware sending feedback into the system??? ISP's are not perfect and they ALL have some random issues here and there! Disconnects need to be taken into account. I'm PO'ed that I have a 15% d/c rating purely because of my internet provider. I had a C+ rating when this problem was resolved! Fortunately within 2 weeks of stable net I was able to get it back to A-

Even with the best ISP, there are still problems and outages! And if it's intermittent or noise related those can be very hard to fix. All I could do was wait for it to get fixed! So assuming everybody is playing on a reliable internet is not accurate. I see many people in EASHL just vanish from their position sometimes.

As far as losing skill or talent, we are playing ONE SEASON... lol Not a 20 year career here. And Lecavalier isn't going to be called a Rookie at any point is he?? All I'm saying is that under the current "hockey card" format of rookie, pro, veteran, superstar... you can't take steps backwards on those terms. You can only be a rookie once.






Joined: 05/25/2010 20:41:48
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Why should we be able to reach 99 overall? Then it would become too easy. It's fine the way it is now where you keep your legend card once you get it. It would be way too hard to keep an A- overall. And it would be annoying to have to re-edit attributes evey time you lost legend status.


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Joined: 04/21/2009 07:23:44
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ps3.mondoguitar wrote:Well, I pay for Extreme High Speed Cable internet and my ISP had a serious noise issue from September 13th all the way to the beginning of October. I had bursts of 5-10% packet loss causing me multiple disconnects from this game. Does that mean I can't play it because my ISP has a piece of hardware sending feedback into the system??? ISP's are not perfect and they ALL have some random issues here and there! Disconnects need to be taken into account. I'm PO'ed that I have a 15% d/c rating purely because of my internet provider. I had a C+ rating when this problem was resolved! Fortunately within 2 weeks of stable net I was able to get it back to A-

Even with the best ISP, there are still problems and outages! And if it's intermittent or noise related those can be very hard to fix. All I could do was wait for it to get fixed! So assuming everybody is playing on a reliable internet is not accurate. I see many people in EASHL just vanish from their position sometimes.

As far as losing skill or talent, we are playing ONE SEASON... lol Not a 20 year career here. And Lecavalier isn't going to be called a Rookie at any point is he?? All I'm saying is that under the current "hockey card" format of rookie, pro, veteran, superstar... you can't take steps backwards on those terms. You can only be a rookie once.


If you recognize your ISP as an issue, change it or scream at them until they fix it. If you can't or won't change it then that'd you're own issue. In terms of people who have that sort of problem, they in the extreme minority. It wasn't that hard to get back to A- was it...? I'm not saying it isn't a problem, but it's no epidemic.

I did mention time would not make sense to factor in earlier so I'm not sure why you bring it back up....but ya...I've played 600+ games in my "one season" this year ........you? I know I haven't played A + hockey for all those games and I do know when I slump I need to up my game. Thanks to the system, I can play crappy as long as I like.

The point was if you aren't playing well enough to maintain your grade you shouldn't keep the extra points just because you made it that one time. After that point, what else is there? Do you still play as hard as you did to get the legend card or more laxed...? I'm speaking in general for all out there.

It's like you getting a job. Once you get it do you work hard and try to maintain or do you slack off after day 1? What happens when you slack off too much?

Imo it would be better to have to strive and maintain that high level of play rather than get it once and then kick your heels up and probably get lazy with it.

You're too hung up on the status of rookie and veteran etc. Bottom line is if you can't maintain a high level of play why should you be rewarded for it? You have absolutely no incentive to better yourself with how it stands today. In real life you'd be sent to the minors or worse if you degraded like that.

A few years ago Vinnie was supposed to be the NHL poster boy....how about now...? Or better yet...Jonathan Cheechoo anyone?

Yes under the current card system this is hard.....that's why it should be tweaked/changed.

This message was edited 1 time. Last update was at 10/22/2010 10:25:12


NHL09 - Top 200
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The only way not to complain about this game is to not play it



Joined: 11/24/2009 23:42:57
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cem_ea_id.michmanrsb wrote:
xbox.ArkPhoenix Qc wrote:You are proposing a different system doing the same thing as the one we currently have. Paying for boosts or paying for exp. is the same thing, but in your system people could have perfect players with 99 everywhere which would be very bad. People would also then feel like they lost their game because they play less than the other team and thus now to stay competititve and playing not much you need to buy exp. to keep up with the no lives that play tons of games.

People that cheat and exploit will do it whatever the system is if it let them do it.



I think the point made was not to "buy" the 99 ovr, but to have a system where you could reach this. The very point I was making is that the system now encourages cheating. What can we com up with where EA and the consumer win. The farther I read down on these threads proves to me that most of you only read the last 3 comments before you post. We need solutions people.


Yet...my whole point wasn't "buying to 99" you can't read a post, yet you ask people to read every posts around ? You start out saying a minority glitch and exploit and then the majority do exploit the card system to get the legend ? You say if we magically change boosts for exp. people wouldn't have to boost glitch to be competitive and you are right...totally since people would now try to exp. glitch ! Being able to lose your legend card wouldn't change a thing either. Having straight A's doesn't mean someone play well by any standards. Playing OTP would then mean that to keep your card you would be dependant on the skills of your teammates OR you would just have to play solo so you can pump your grades up. For me, keeping my legend card means that in my game I don't have any pressure to play for me...I don't need points, I don't need to try to act selfish to pump my stats and teamplay grades and I also have no reason to be pissed off at my OTP teammates because they are poor players.

Solution you want ? No cards, a fixed number of exp. points and no boosts, otherwise people will exploit since there is a system.


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Joined: 03/02/2010 16:56:24
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probably would be better w/o cards and boosts. EA is not gonna do away with either if there is not an option to suplement income loss over doing away with boosts. My suggestion was an alternative combining the ability to earn and purchase xp. Why people exploit the system is to make theit player the best ovr they can. If there was not limit you in theory, through playing and obtaining milestones i.e. hat tricks, 300 goals 300 assists, ect. could build your player up. Perhaps cap a player at 95. I dont know I just wanted feedback from the community to fix what most consider flawed.

I thought that player who return year to year should be able to keep base XP and stats from title to title. That would be neat-o.

PSN: michmanrsb and bama_man_
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Joined: 11/24/2009 23:42:57
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cem_ea_id.michmanrsb wrote:probably would be better w/o cards and boosts. EA is not gonna do away with either if there is not an option to suplement income loss over doing away with boosts. My suggestion was an alternative combining the ability to earn and purchase xp. Why people exploit the system is to make theit player the best ovr they can. If there was not limit you in theory, through playing and obtaining milestones i.e. hat tricks, 300 goals 300 assists, ect. could build your player up. Perhaps cap a player at 95. I dont know I just wanted feedback from the community to fix what most consider flawed.

I thought that player who return year to year should be able to keep base XP and stats from title to title. That would be neat-o.


but people would still be doing goal trading so they can achieve those milestones. I'm also sick and tired of cheaters and exploiters, but the best way I got to coping with them is forgetting about the leaderboards and rankings and telling myself to do the best I can to be the best and improve every year.

However, people don't aim for the best overall, but having the best numbers in critical attributes. As long as there are leaderboards and unlockables, there will be people trying to rush through as quickly as possible (goal trading)

I personally earned everything I own through normal gameplay and I'm proud of it, but I can't ask for everyone to feel the way I do.

The system is good, but it needs to be helped...ban cheaters for some time, reset their stats,.... just anything to enforce the will to play legit.

I do salute your effort and encourage you to bring ideas around and maybe I'm wrong and there is a perfect system. However, not the one you were proposing. I'd rather read a flawed idea and answer to it rather than seing you become a whining power of the forum.



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Joined: 12/29/2009 10:19:42
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Someone previously created a thread about continuing XP growth after unlocking your legend card. I actually think it's a wonderful idea. For example, finishing a game with an A rating would net you 3 XP, B would net you 2 and C would get you 1. In this case, playing 7 games with an A rating in each would earn you 21 XP. Not exactly earth-shattering, but it may be enough to add a point to an area that you're lacking in. Or go even less, and offer 2 for an A and 1 for a B. After a hundred games of A ratings, you've earned 200 XP, which would be enough to increase a handful of ratings without making a player too-overpowered.

I won't be buying NHL12.


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Joined: 04/02/2009 18:33:50
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I hate to say it, but we have to prepare mentally for this... in a couple of years, the legend card WILL be buyable... if there is money to make, EA will grab that oportunity



Joined: 10/04/2009 12:01:23
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xbox.Ix LP xI wrote:I hate to say it, but we have to prepare mentally for this... in a couple of years, the legend card WILL be buyable... if there is money to make, EA will grab that oportunity


Actually, remember last year when if you unlocked a "3rd slot" you unlocked all three slots? Now each slot is separate.
What we'll be saying next year:
Remember last year when you had a +5 boost it was a +5 boost and not 5 +1's?



Joined: 10/23/2010 20:29:53
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I wish there was a way to make a team play league where all players had no boosts or upgrades of any kind. Everyone gets the same (minimal) amount of points to distribute amongst their attributes and that's it. The EAS Naturals League. THEN we would see some good video hockey. Alas, EA is making too much money with their two-tier system (pay for boosts versus earning them on/off line) for me to ever witness this in my lifetime.


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xbox.iHateWakingUp wrote:Remember last year when you had a +5 boost it was a +5 boost and not 5 +1's?


I love it


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Joined: 02/13/2009 15:38:01
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cem_ea_id.michmanrsb wrote:1) Card system. We all want to put the most skilled player on the ice that we can. Your grading system is so unfair in that if you have on bad grade in a game it’s very hard to overcome. This is pertaining to getting Legend card status. So in turn you get goal traders who exploit the system to earn this card. I am in no means suggesting every player has done this, but it’s a majority of players.
2) Boost packs. Let’s call it what it is… cash grab. OK we get it, but this was the best idea you guys came up with? You encourage people to boost cheat. This could be fixed and rather easily. No cap on XP points for players. You could make EASHL like the beapro mode where you earn XP for game performance of obtaining career milestones. My suggestion all along is why not just charge us for the points. EA is doing that now. Sure you can play and earn them, but that is a small minority who are willing to do that. If we can have it now then we get in now.


1. So you think that legend cards should be easily obtained? EA wanted players to play well consistently and that is why one bad game will kill you. Over a 150 game span, a few bad games won't kill you. If half of your games are good and half bad, then it will. EA should not design its game differently because people cheat. They'll just find a new way to cheat anyways. The card system they have in place is great. It caps players and forces them to choose which stats they want high while sacrificing the others. Go for a balanced player or a great shooter and poor passer/defender.
2. Boost packs are definitely just a cash grab and they are dumb. No cap on xp is a terrible idea. You want players to be a 99 in everything just bc they play a lot? No. That is absurd. "Sure you can play and earn them, but" - ok how can you make a "but" after saying "earn ?
I think EA has a good system in place. The cheaters will cheat no matter what and there is no way around that. The good players get rewarded for being good while limiting them to only be just a little better and not 99 all around. No need to change what they have imo.

EASFHL: Gretzky Conference 20 Teams
136-56-28
Points: 300
Overall Rank: 1st
Division Rank: 1st
Name: I Stand No Chance
Top Players:
Miller
Thomas
Heatley
Gaborik
Hossa
Doan
Elias
Marchand
Myers

http://hockey.fantasysports.yahoo.com/hockey/19344


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Joined: 02/13/2009 15:38:01
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You have to remember that there are no line changes. It would be foolish to allow 95 ovr players skate all game against 81 ovr players. I have all my boosts unlocked (by playing BaP) and as a playmaker I can get my guy at an 88 ovr. 90+ in all the playmaking stats and 75/75/85/70 for my shooting. The defensive stats suck and my athletics are as good as the others. That is perfectly fine. I do not need a guy who is a 99 in everything.. that would be ridiculous. As a two-way I can get him to an 85 ovr with all 80+ playmaking and good shooting. He has awesome defense stats and pretty good athletics. I don't know why this isn't good enough for some people.

This message was edited 1 time. Last update was at 10/23/2010 23:18:22


EASFHL: Gretzky Conference 20 Teams
136-56-28
Points: 300
Overall Rank: 1st
Division Rank: 1st
Name: I Stand No Chance
Top Players:
Miller
Thomas
Heatley
Gaborik
Hossa
Doan
Elias
Marchand
Myers

http://hockey.fantasysports.yahoo.com/hockey/19344


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Joined: 03/02/2010 16:56:24
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So my ideas are terrible? Yet your solution is the current system is great. Do you work for EA? You have to look into the reason why people cheat for the answer.

PSN: michmanrsb and bama_man_
XBL: michmanrsb


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