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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 14:57:23
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BJaMMin21
Joined: 10/07/2009 12:45:30
Messages: 11
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cem_ea_id.jodub232 wrote:Is anybody playing Franchise mode? How are the tackle stats, rushing TDs, etc? I know someone knows by now. I am stuck at work. Please post.
jodub
I noticed RB stats are very good ... i had a 92 rated RB and he had a 1600 yard season with 14 TDs so it seems about right. QB numbers are also down slightly but the highly rated QBs still get 40+ tds which is a good sign.
Tackle stats also seem to be fixed ... my MLB and OLB both had 100 tackles just over though nothing outrageous like 170 like i saw before.
I also noticed my safety Eric Weddle had a shade over 90 tackles. That made me happy. The cornerbacks dont seem to be getting high tackle stats though. My best corner had 30 something tackles but he's a cover corner with about 60 tackle so i guess its expected?
That's all i have ...
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 14:57:42
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Razorback718
Joined: 08/16/2008 17:33:08
Messages: 50
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I only played one game so far so I can't really tell what is and is not working any better or worse. However, the replays that were apparently fixed have a new and interesting bug.
If you go to create a saveable replay, depending on the camera you choose, the replay may stop early or play all the way through. I tested this a few times & it seems random right now. So, while the replays are longer sometimes, they are also sometimes cutting off mid play, even when the play is short, depending on the camera you choose.
Very weird. But of course it will never be fixed.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 15:29:22
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tmacthegreat33
Joined: 07/29/2009 01:38:36
Messages: 3095
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ps3.BJaMMin21 wrote:
cem_ea_id.jodub232 wrote:Is anybody playing Franchise mode? How are the tackle stats, rushing TDs, etc? I know someone knows by now. I am stuck at work. Please post.
jodub
I noticed RB stats are very good ... i had a 92 rated RB and he had a 1600 yard season with 14 TDs so it seems about right. QB numbers are also down slightly but the highly rated QBs still get 40+ tds which is a good sign.
Tackle stats also seem to be fixed ... my MLB and OLB both had 100 tackles just over though nothing outrageous like 170 like i saw before.
I also noticed my safety Eric Weddle had a shade over 90 tackles. That made me happy. The cornerbacks dont seem to be getting high tackle stats though. My best corner had 30 something tackles but he's a cover corner with about 60 tackle so i guess its expected?
That's all i have ...
What bout 3-4 OLB sacks and what was the average for CB tackles? Not an exact number lol, but just a rough estimate.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 15:29:39
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Daw3i
Joined: 11/12/2009 13:11:19
Messages: 69
Location: Fremont, CA
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Fail, they didn't fix the number of tackles CB's get.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 15:37:50
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CISCOCT19
Joined: 12/01/2009 13:17:36
Messages: 19
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Anyone know if they added any more uniforms on this update besides just the Seahawks Neon Green Jersey?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 15:38:20
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ejnfl24
Joined: 09/10/2008 01:33:11
Messages: 24729
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Did they add in the Chargers alternate powder blue uniforms?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 15:49:06
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tmacthegreat33
Joined: 07/29/2009 01:38:36
Messages: 3095
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xbox.ejnfl24 wrote:Did they add in the Chargers alternate powder blue uniforms?
Nope, I was wondering why they didn't. They only added the Hawks lime green's. Dunno why the left out SD's and Cleveland's brown pants.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:02:29
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BJaMMin21
Joined: 10/07/2009 12:45:30
Messages: 11
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cem_ea_id.tmacthegreat33 wrote:
What bout 3-4 OLB sacks and what was the average for CB tackles? Not an exact number lol, but just a rough estimate.
OLBs in general seem to have better sack numbers. Im using a 4-3 team but the Chargers outside linebackers had 10 sacks and 7 sacks respectively so that is perfect.
They did fix the CB tackles but not completely it seems. The good tackling CBs usually have 60-80 tackles in the NFL. I noticed most have about 40-50 after the update. Now, there may be a reason for this as we cannot expect them to fix everything perfectly. I'm fine with 40-50 tackles for good CBs.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:09:16
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51BILLS
Joined: 04/06/2009 17:42:45
Messages: 2725
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just played first game on patch #2....
i like the game much much much better....
dont get me wrong, there are flaws, but it seems to be contained.
D-lines are much more aggressive, and well....better
o-line still needs work
running the ball went from too easy to too hard (although i was the steelers ? and he was the saints...against the steelers D...so idk maybe not as bad as i think)
one fluke play out of whole game, his FB broke a tackle by Farrior and another by Polamalu en route to a BS Td///other than that play, it was a pretty good game.
someone else said the qb scramble was just as bad, i thought it was much better, i used Dixon(alomost whole game) just to see and i dont think i ever gained many yards, and got sacked quite a few times.
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I shot a deer once. |
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:10:57
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Nygs24
Joined: 11/25/2006 20:18:12
Messages: 279
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Are pancake blocks fixed? How about the free agent glitch where the CPU can sign a player during the season for the desired contract value, but you have to pay way more?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:15:39
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Nygs24
Joined: 11/25/2006 20:18:12
Messages: 279
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Well no fix for the free agent glitch. 1 request down, 1 more to go. Good job EA. So far, no good. I mean, this is a TINY glitch that should have taken nothing to fix.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:22:04
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Razorback718
Joined: 08/16/2008 17:33:08
Messages: 50
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Just as I expected... they fixed a couple of things but created more problems.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:27:51
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51BILLS
Joined: 04/06/2009 17:42:45
Messages: 2725
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MAIN.Nygs24 wrote:Well no fix for the free agent glitch. 1 request down, 1 more to go. Good job EA. So far, no good. I mean, this is a TINY glitch that should have taken nothing to fix.
well....its not like (in the NFL) if a team offers a contract the guy goes to play for them every time....i dont see the problem ?
what exactley is going on ?
and im usually very critical of EA, so...
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I shot a deer once. |
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:32:34
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Nygs24
Joined: 11/25/2006 20:18:12
Messages: 279
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I tried signing Terdell Sands for 650k. His interest was full. I offered him a one year deal, what he wanted, and he wouldn't sign. I finally signed him for 950k. I also tried signing Brian Brohm for one year and offered him what he wanted and couldn't get him to sign until I paid him over 1 million for one year. He only wanted like 550k. BS. Then, the cpu goes and signs him for the 550k he wanted for one year. Do you get my point now?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/madden12/images/icon_minipost_new.gif?v2.26) 12/04/2009 16:33:47
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Gryphenix
Joined: 12/04/2009 18:32:16
Messages: 2
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Big flaw: Wildcat formations are broken. Ball no longer handed off in the jet sweep play, and running back receiving the snap often pauses for a second before taking off.
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