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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 15:45:12
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LeGrandValet
Joined: 06/17/2009 15:01:14
Messages: 87
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I play C&B Clan server, Titan Suez, and almost every game is the same - our titan is destroyed and the enemy titan has still three quarters of its' shield left.
All scores are low - the gold star only has 31 points.
It appears our titan shield goes down massively for every missile hit while the other one hardly moves and is gone almost immediately; even if we get all five silos the enemy shield hardly moves.
I've started to take screenshots, it's so ridiculous.
Is this speed of titan destruction possible?
This message was edited 1 time. Last update was at 08/18/2009 15:14:47
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Don't hack - it's unfair on the gerbil. |
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 16:01:20
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Quemical
Joined: 10/20/2006 05:18:37
Messages: 1650
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If it's moving titans, it is possible. I've heard that if you put the titan in a certain spot, it messes up the Silo Missile and they don't hit.
If you think something shady is going on, stop playing in that server.
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 16:02:48
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kyle600
Joined: 03/08/2007 13:16:04
Messages: 22
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correct, if it is moving titans you can have 2 of the silos miss, and on pac it is possible to have 3 miss if you place titan correctly, just do a search, there are a number of pics of where to place. Some people call it a glitch but it is basically due to the traj. of the missles, the are unable to arc and hit, you can watch them fly right over as they miss, like quemical said if it is something you don't like play another server as it is not against any rules to allow it.
This message was edited 1 time. Last update was at 08/05/2009 16:06:24
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 16:12:50
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Freeze-18
Joined: 04/24/2007 19:45:24
Messages: 469
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In an effort to protect my EA account from being deleted by violating a forum rule, this post has been removed by a script.
This message was edited 1 time. Last update was at 12/04/2009 19:38:12
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 19:06:42
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Kpooka34
Joined: 01/01/2007 18:30:35
Messages: 155
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Or to slow sown the rate of Shield failure, you can sacrifice yourself as a human shield and intercept the missiles as they arrive at your Titan,
I've worn one for the team a couple of times by being in the wrong spot as a missile arrives and once I was taking off in a Transport and saw the missile plow thru my windshield 3 secs after take off!!
No idea if this actually works but its a funny way to be killed!!
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 20:01:56
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Freeze-18
Joined: 04/24/2007 19:45:24
Messages: 469
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In an effort to protect my EA account from being deleted by violating a forum rule, this post has been removed by a script.
This message was edited 1 time. Last update was at 12/04/2009 19:38:12
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 20:50:08
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Halo549
Joined: 11/13/2006 20:18:24
Messages: 65
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Here is another theory.
Watch the missile timer by using the T key.
If your side takes a silo and the missile doesn't get a chance to leave
before the other side takes the silo back then no need for it to miss it never left.
This happens when your side doesn't hold the silos long enough.
And the other side gets to your reactor fast means game over and low scores.
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/05/2009 22:35:53
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akkamian
Joined: 03/18/2009 10:19:57
Messages: 21
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BF_SUB.Freeze-18 wrote:Server admins can enable and disable titan movement..
So like everyone else said, a commander may be moving it over a silo, then disabling titan movement in-game, then switching teams and there you have it.
There's a game tip about it, so Dice probably kept this as a feature that was unintended.
Ive played in a bunch of different servers were the enemy titn is in the middle of the map, our titn is still in its original location, so i become commander and try to move ours, but it says "unable to move to requested location" with a chicks voice. At first I thought it was a glitch or that I was doing something wrong, after reading this though, it makes sense that its the admin, is there any other explanation, or is it definitely the admin cheating.
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 01:25:43
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KombatNife
Joined: 01/29/2009 00:59:54
Messages: 72
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you can't move the titan once shield goes down.
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 02:11:20
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wardog.[Hk.]
Joined: 07/07/2009 12:42:35
Messages: 149
Location: Montreal
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by pure curiosity, can post somes screens of where the titan should be place so the missiles miss?
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 04:33:02
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LeGrandValet
Joined: 06/17/2009 15:01:14
Messages: 87
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This was a non-moving Titan server. Our titan shields dropped almost immediately whereas the enemy shield was hardly touched... at one point we had three silos.
This happened so many games in a row I had to take a few screenshots - one attached (hopefully).
Any thoughts?
http://www.flickr.com/photos/41174794@N07/3794109263/
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Don't hack - it's unfair on the gerbil. |
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 04:51:01
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Freeze-18
Joined: 04/24/2007 19:45:24
Messages: 469
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In an effort to protect my EA account from being deleted by violating a forum rule, this post has been removed by a script.
This message was edited 2 times. Last update was at 12/04/2009 19:38:12
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 05:22:13
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huey31415
Joined: 08/04/2007 07:27:02
Messages: 1109
Location: Top of teh leaderboardz
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Where's the secret spot to avoid missiles?
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xfire: huey45 |
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 10:19:02
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KombatNife
Joined: 01/29/2009 00:59:54
Messages: 72
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why not, 10 min game isn't impossible, and from what it seems, you guys hardly capture any silos at all, 2 at most i'd say, that means all the other time, missiles are hitting your titan brining shield down.
Then you can assume you have no titan defense and they have rdx with supplies, thus bring down titan core portion should take less than 2 minutes..
then again there can always be cheaters where I've seen titan explode with majority of shield all of sudden.
This message was edited 1 time. Last update was at 08/06/2009 10:20:57
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![[Post New]](/eaforum/templates/default/skins/en_US/default/images/icon_minipost_new.gif) 08/06/2009 10:36:14
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kyle600
Joined: 03/08/2007 13:16:04
Messages: 22
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So if you move your EU titan between 2 and 5 both those silos will miss, and on PAC place between 1 and 5 and those 2 silos miss, also on pac there is a sweet spot where 1,5, and 3 will miss but that takes alot of practice.
It is an unfair advantage if the other commander is not doing the same thing as you can then concentrate all your man power on 2-3 silos instead of 5, it was a big issue in twl matches back in the day of titan ladders, and why most titans are locked now along with everyone spamming the aa guns. Also, there is a titan placement on verdun and shuabia I believe, I am not sure about minsk or any of the others, but it is only 1 silo.
This message was edited 3 times. Last update was at 08/06/2009 10:47:52
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