I have been playing this gme for couple of days now and am loving it when the cars are not unreasonble to drive.
I bought the 911 GT3 RS last night and found it great to drive at first!! It handle very well, Very predictable oversteer and could easily correct it with just letting of the gas a touch. Now as soon As i added the level 3 parts I have found that it bounces over the slightest bump on the road. Too the point where once I am over 90 Mhp It is impossible to drive. When I go into the corners the car hopes around very fast back and forth!! I have the tuning set on basic tunning with everything basically at their defaults, Except the Downforce which I have cranked up to about three quarters to the right towards grip.
Does anyone else drive this car or the other 911? Please help as my once dominating 911 is nothing but a jumping jack I used to love doing the tuning thing back in the need for speed underground 1 and 2, But now it is just too complicated with the all the diff toe in and out along with castor back and forth and whatever else. Along with the long loading times every change you make takes forever to get back to the track to see if it made a diff or not.
Please can someone help make some sense of what I need to do?
Thanx
Don't be shocked that the car is doing this. If you check the forums you'll see that a lot of us are having the same problem with bouncing cars. It's happening with different cars. We're hoping there will be a patch for this. The game can be a lot of fun but I feel your grief when this happens. It makes the event you're in at the time impossible to complete. I honestly don't know how this could have got through the testing stage. If I worked at Porsche or any of the other car manufactures and this game was representing my automobiles abilities I would be completely pissed off.
Sorry but this is no sim in it's current state. There is no excuse for the bouncing cars. The is an EA programming issue. Try GTR2. You may spend time setting up a car correctly but you'll never have to encounter this type of problem. I'm not a young kid any more and I know when something should have been corrected. I'm just a kid at heart when it comes to video games.
I am using a P.C. XEON 3070 Overclocked to 3.4Ghz, EVGA GTX 260 OC'd aswell on Win XP 32 Bit.
I have tried every setting I can think off.
ANY suggestions?
The video shows off the bouncing perfectly. It also shows how you can't control the steering and you just end up smashing into the guard rails on both sides of the track. I had to give up that event all together. What pissed me off the most was that I have driven countless laps on Spa while playing GTR2. I was looking forward to it then became very disappointed. This game could be very good with a decent patch by EA. I'm sure they didn't let the gaming reviewers play this section or they would have got a 1 out of 5.
Hey guys, look what I found.
This video blatantly proves that NFS Shift has the most realistic physics ever made and the we just can't drive for (censored) and like to make up excuses like "the cars are just too bouncy" or something like that:
The video proves that all this bouncing crap I have been hearing about is n00bs who have no idea how to drive. They want arcade style racing.
The car is bouncing because he never lifts the gas. Listen to the video. If he would have just slightly lifted the car would have stopped bouncing. Does he let off? Not at all. Keeps it floored and expects to be able to drive through it.
I could make this same video using the same car, and using the same driving skill or in this case lack of driving skill. I can then also make another video using the same car and showing you how to negotiate the start of this race without bouncing and passing vehicles all the while. It's all about skill. Not a programming error.
Some may say, well even still that is not right. WRONG. Any of you complaining ever drive a real car at high speed and hit a dip in the road or a bump in the road? Ever ? Then you know exactly what is happening here if you have. Your car will bounce, jump, hop and lose control if you keep your foot on the gas. EA did a great job on simulating this REAL effect in a REAL world situation.
Every bouncing video I have seen is a n00b trying to drive with the gas floored through the bumps. EVERY SINGLE ONE!
You see in this game, you don't just have to learn the corners, you have to learn the track. Learn where the bumps are. Where you need to slow down. Real racing. They took the arcade style out and simulated real world effects. And now half the community is crying about it. Pathetic.
In the beginning I bounced around in my Porsche Carrera. I soon realized that I couldn't enter a turn as fast as I was. That I actually had to slow down to go fast. Really noticed it on the Dakota track. Thought I could keep it flat out going around the track, not so. I had to let up just a little at the entrance of turn 3 and the entrance of turn 2.
Unfortunately, kids will not understand this as they have never even driven a car yet. Well most of them.
There is no bug. There is no glitch. It's reality. Like it or leave it. If you like sim style.. keep playing this game. If you want your arcade style, go back to carbon, or most wanted.
EA if you do anything DO NOT CHANGE THIS BEHAVIOR. It would be a crucial mistake to give in to these whiny people who have no idea how a car reacts when it hits bumps at high speed.
Oh and btw.... if you want realism as you say so much, drive the car from the cockpit instead of chase view. Where's the reality in that? The bouncing is more realistic when in cockpit view.
EA DO NOT MAKE THIS GAME ARCADE RACING. KEEP IT REAL PLEASE!
This message was edited 1 time. Last update was at 09/22/2009 01:49:47