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i hate the rockcrusher.  XML
Brutal Legend Forum Index > Multiplayer General Discussion
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Anonymous



I know this is a QQ thread, but i'm sick and tired of the rockcrusher's double team. I've never had problems with any other strategies such as FB rushes, because they can be countered easily, but the rockcrusher DT really needs a nerf.

I usually play as either TC or DD as i've gotten a little bored of IH, and even if i have a decent sized army (around 15-25 load), it still manages to destroy most if not all of my units with its DT. I'm not saying its impossible to take out, but its dam near impossible to take it out without it killing the majority of your units!

Let's compare the three top tier units:

Tree Back: Does strong AoE damage but not a very long range, can be killed fairly quickly with the right units. DT is strong but nothing to worry about. It is probably the weakest of the three but that reflects in its lower fan cost.

Bleeding Death: Can be a pain to kill especially if it's summoned right in front of your stage, but I guess the fact that you can't control it or DT with it balances it out.

Rockcrusher: Set aside the attack buff, flame shooting thing and the grinder. Without it's double team it would be pretty useless I think, but with it's double team it's ridiculous. A full army supported by a rockcrusher is almost invincible, if you attack the other units, the DT will take everything out and if you target the rockcrusher, you will still lose a lot of units and it also allows the enemy units to attack your stage easily.

Now I could just say the damage needs to be reduced, which would help, but I think what should be done is to increase the time between when the DT can be done and reduce it's range. One of the main reasons why it kills most of my units (this is a DD example), let's just say ive got a bunch of broods, it can do the DT attack before my broods are even in range and at that point they're dead anyway.

One last thing that annoyed me, today I was playing as TC and I was using the Heart Cutter DT on the rockcrusher, and every time the blade came down from the rockcrusher DT attack, even if it didn't destroy my Heart Cutter, I would get knocked off. Now I think that's really stupid if I'm trying to kill the rockcrusher but I keep getting knocked off when it does it's DT. By the time I got back on the Heart Cutter it used it's DT for the second time which destroyed it.

To conclude this little rant I would like to hear any helpful tips that anyone might have
Razor-Boar-kid



Joined: 10/16/2009 20:07:50
Messages: 95
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im pretty sure you can fright wig/organist them to possess them. not a DD player, though, so not sure.
Anonymous



it usually destroys my wigs or organists before i can, and when i can pull it off (usually with the organist) the other enemy units destroy my organist
Razor-Boar-kid



Joined: 10/16/2009 20:07:50
Messages: 95
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dont know what to tell ya, then. im not a Multiplayer gamer (though, there is a thread somewhere on these forums about more gametypes that would suck me in like no tomorrow) on this game, RTS's arent usually my style. the other guys are very helpful, though, and should help you next time their on.

as a side note, though, i find it odd that you have no post count, join date, or online status. ive got my eye on you, you sneaky snake.

This message was edited 1 time. Last update was at 11/06/2009 23:48:16

SgtCoolBeans



Joined: 10/16/2009 13:13:12
Messages: 88
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I hate that thing too. and really it is only because of the stonehenge walls it comes up with. I don't mind the damage but at least make it to where my units can move out of the way.


You know make it take some skill to use the thing. You know having to lead your target and such.


thats my only real beef with it.
spifomie



Joined: 10/28/2009 17:42:46
Messages: 49
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I think the message here is not to let Ironheade get that far.......

Also, drowning doom can not really beat ironheade after they have a rockcrusher and an entire army. Only tainted coil has a chance because of the bleeding death.
TooK YeR J0B



Joined: 10/19/2009 10:33:02
Messages: 95
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Dude the Rock Crusher is like my favorite unit of all time in any RTS game. Id like to see it patched into other RTS games for the awesomeness of it Rock Crusher in AOE ahahah or starcraft thatd be funny as hell.

But seriously it doesnt need to be nerfed its got a pretty weak amount of hitpoints actually and if you play DD scout often enough to spot it and kill it with the baby carriages they own the RC.

If your not to T3 atleast by the time the Rock Crusher rolls out to kill you its not the Rock Crusher that beat you it was the person you were playing against.

I think the message here is not to let Ironheade get that far.......


Couldnt agree more.
spifomie



Joined: 10/28/2009 17:42:46
Messages: 49
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True, but often when i have a rockcrusher i can just send do the bladehenge assault and own most/all their carriages, and keep backing up and repeating till they are all dead.
spifomie



Joined: 10/28/2009 17:42:46
Messages: 49
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And that would be pretty funny if it was put into starcraft.... hehehehehe it would just run over the zerg, blood spurting everywhere under its grinders
TheFina1Boss



Joined: 10/24/2009 21:40:48
Messages: 17
Online

use a fake organist to distract him hide your units then get closes and take over. It works in open maps like the bleeding coast but impossible to use in Circle of tears. also you can use the hearse and chariot to distract.
Shanddog



Joined: 10/20/2009 15:57:04
Messages: 125
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its tricky buit split up the untis into smaller groups then when it stone henges attack en masse,

or just run mamakazies into it
zmanuel



Joined: 11/10/2009 10:34:23
Messages: 28
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Yeah, splitting up your forces is definitely a good idea. Do it early, 'hide' some of them on the far left and right side of the stage/road to the stage, especially wigs. And the RC is really, really low on HP. If there's nothing else you can do, it should be possible to destroy it with your avatar only while it crawls from his stage to yours. You'll die a few times, of course.

Still, possession with a frightwig is what I found to work best, considering that you'll be free to do whatever you want and that possession with the organist doesn't give you the bladehenge assault anyway. And he won't be able to build another rock crusher. If you have a decent army at that point, the game is over.
darkboy1200


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Joined: 10/28/2009 09:38:21
Messages: 70
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One can possess the Rock Crusher with a Frightwig. I've done it personally. Good stuff.
NovaGnome24



Joined: 11/14/2009 22:24:08
Messages: 15
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Ironheade, being very weak, needs all of its units just the way they are. Without the power of the Rock Crusher, IH wouldn't have much of a chance against all those units such as Bleeding Death and Heart Cutter. Brood + Dirigible = Death To Rock Crusher. Veil Of Deciet on Brood and Dirigible, or just mamakaze, then rock crusher goes down in seconds. IH is already weak, the only reason why some of it's units are made to seem "overpowered" is because the rest of their units are horrible at fighting or die to easily. Think about this.
Gollywok lolz



Joined: 10/16/2009 07:32:37
Messages: 7
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Hmm i like these ideas and NovaGnome24 now that i think about it you're right. I use TC almost all the time and I rarely have trouble beating IH when they don't have a rockcrusher.

But I've started use a 'split army' strategy. I always have 2 heart cutters so if i see the rockcrusher coming i drive one out of the way and continuously DT with it along with my ranged units attacking it until its destroyed. Yea my units will take some damage but if they didn't then there would be no use in IH having its top tier unit.
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