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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/22/2009 18:41:11
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Judgementalsmur...
Joined: 11/22/2009 20:16:38
Messages: 62
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cem_ea_id.Genesdsu wrote:
NO GAMES AVAILABLE TO JOIN AFTER I DOWNLOADED.
ANYONE ACTUALLLY PLAYING IT????????????
yeah man. check connection? idk what else to say. i played all day. its tight. and everything looks and sounds great. im sorry to hear this, your really misiing out. someone wanna pay with me? my online name is judgementalsmurf.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/23/2009 08:23:37
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MartB64
Joined: 11/20/2009 07:49:23
Messages: 2
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We really need a link to the official bug report forum so we can report bugs correctly.
This message was edited 1 time. Last update was at 11/23/2009 08:23:55
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/23/2009 19:28:02
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CrippledHooba
Joined: 11/23/2009 21:23:48
Messages: 1
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The jaggies are definitely a problem, makes the game look horrible, just 2x anti-aliasing would fix this so a little bit more optimization would be great.
Snipers are way too accurate, there's no wobble at all looking through the scopes, makes it way too easy to get kills.
Last thing I would like to add is, where is the lay down position?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/23/2009 19:43:03
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E39mofo
Joined: 11/17/2009 16:46:33
Messages: 13
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I find the gun clips too small, they only hold 30 somewhat bullets, smaller amount than BFBC1.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/24/2009 14:19:52
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muckilla
Joined: 11/24/2009 16:09:10
Messages: 11
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beta test is cool.
but something which I still dissatisfied, namely
I hate those who kill members of his team that is aims to kill any member of either team or give the location of these actions, and therefore distracts from the game and reduce the chances of winning and getting pleasure from the game. will be possible to exclude them from the game for at least time?.
so happens that the enemy is on the point of recovery and cuts off those who appear. (it's terrible because I just started and already dead)
What about bugs:
-sometimes sitting on the hill (on site) with a sniper rifle, I just slid down with him for no apparent reason.
is, quite gentle hills, but which I easily climbed to 1 part of the game bad company
also have the stones with which I simply resets. is when you play for the attackers, the hill to the left of the radio tower.
PS it would be nice to return boxes of ammunition
This message was edited 1 time. Last update was at 11/24/2009 14:27:28
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/24/2009 16:25:34
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mck8298
Joined: 07/05/2009 12:50:06
Messages: 2
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the snipers do not do enough damage the first semi automatic one unlocked can take up to 5 consecutive rounds before a target goes down and that's not because there's been time spent between the rounds ,
scope is way too blurry,
the lmg's aren't massively accurate which is understandable but the recoil is so furious that only 1 in about every 7 rounds hits (if your lucky)
for the defenders at the bridge the spawn point is useless there's no hard cover to get behind and it makes you susceptible to instant sniper fire
being able to hold grenades would be nice
an option to set the control's to bfbc1 would be better
a nice touch would be bunker's on each map which aren't destroyable for defenders only to spawn inside since defenders are allways on the back foot and forced to fight up close this would provide them with a safe place to spawn in so they cant be killed within the first 3 seconds by tanks or such
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/24/2009 17:09:52
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Leweegibo
Joined: 07/29/2009 00:07:46
Messages: 1
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Haven't played much but the main thin that bugs me is the low player number, 24 is pretty weak, I know it won't be changed now but it's barely a "battlefeild" with 24 soldiers, maybe call it "small armed conflict" BC!
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/24/2009 17:18:09
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muckilla
Joined: 11/24/2009 16:09:10
Messages: 11
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ps3.mck8298 wrote:the snipers do not do enough damage the first semi automatic one unlocked can take up to 5 consecutive rounds before a target goes down and that's not because there's been time spent between the rounds ,
scope is way too blurry,
the lmg's aren't massively accurate which is understandable but the recoil is so furious that only 1 in about every 7 rounds hits (if your lucky)
for the defenders at the bridge the spawn point is useless there's no hard cover to get behind and it makes you susceptible to instant sniper fire
being able to hold grenades would be nice
an option to set the control's to bfbc1 would be better
a nice touch would be bunker's on each map which aren't destroyable for defenders only to spawn inside since defenders are allways on the back foot and forced to fight up close this would provide them with a safe place to spawn in so they cant be killed within the first 3 seconds by tanks or such
ya
problem with headshots from a sniper rifle. (M24 and others)
Helmets from the double titanium doing?
bullet just hits the helmet causing minor damage, while damage from M24 is almost maximum. kill with the 3rd times getting exactly the helmet, rubber bullets or what?
for other weapons such has not yet noticed
if bfbk easy to do headshots with a sniper rifle (regardless of damage), take note please
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/24/2009 19:00:21
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E39mofo
Joined: 11/17/2009 16:46:33
Messages: 13
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BTW, how do you use the Smoke Grenades on the Gun and the knife for that matter...????
This message was edited 1 time. Last update was at 11/24/2009 19:01:15
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/27/2009 07:19:53
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xUWNxDanBowie
Joined: 04/01/2008 09:31:48
Messages: 419
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ps3.Leweegibo wrote:Haven't played much but the main thin that bugs me is the low player number, 24 is pretty weak, I know it won't be changed now but it's barely a "battlefeild" with 24 soldiers, maybe call it "small armed conflict" BC!
12v12 at this day n age on console is just lazy on dice part. PC always has more players and consoles always get a watered downed version, its pretty dumb way to make games. Frontlines on 360 had 50 players max and resistance fall of man2 on ps3 had 60 players max. So yea its would be easy for bf to be 32 players max on consoles but devs are too lazy to do it. I say only buy this game on pc and on consoles just play the superior Modern warfare 2.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/27/2009 07:51:51
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xUWNxDanBowie
Joined: 04/01/2008 09:31:48
Messages: 419
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and I dont see no where for clan support. They should add a really good in game clan system with ranked clan matches and an ingame clan ladder like BF modern combat. they should make rules for the clan system to prevent cheating like www.gamebattles.com does (worlds largest clan website owned by mlg). For example You should only be able to play a team once every 12 hrs so people cant make a fake team and boost off 1 team all day. If you leave a clan you shouldnt be able to join one or make one for 24 hrs so people dont clan hop or make fake ghost teams to get free wins. When you beat a clan you should move up the ladder faster for beating higher ranked teams so again people dont boost off a no ranked clan or just play the same scrub clan over and over. Also dont let clans ready up with under 3 members. Again so people wont boost with their second account. Socom had some of these rules on ps3 but never got the clan matches to work. Maybe you can suceed where they failed. Im sure there's some other great ideas out there but these simple rules will help prevent cheating on an in game clan system. Clans will make a great community and add more options then the next shooter. It will keep the fans coming back because if you want to get your clan fix BF bad company2 will be the game for you. Just like the old days with Modern combat.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/27/2009 15:35:14
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muckilla
Joined: 11/24/2009 16:09:10
Messages: 11
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MAIN.xUWNxDanBowie wrote:
ps3.Leweegibo wrote:Haven't played much but the main thin that bugs me is the low player number, 24 is pretty weak, I know it won't be changed now but it's barely a "battlefeild" with 24 soldiers, maybe call it "small armed conflict" BC!
12v12 at this day n age on console is just lazy on dice part. PC always has more players and consoles always get a watered downed version, its pretty dumb way to make games. Frontlines on 360 had 50 players max and resistance fall of man2 on ps3 had 60 players max. So yea its would be easy for bf to be 32 players max on consoles but devs are too lazy to do it. I say only buy this game on pc and on consoles just play the superior Modern warfare 2.
pc-boy
12|12 it s more than enough
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/28/2009 13:19:09
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DavieWaltz
Joined: 11/28/2009 15:15:50
Messages: 1
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love the beta!
www.badcompany2news.com
check it out for all the latest bad company 2 news and more news on this beta.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/28/2009 15:02:19
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juancho511
Joined: 11/28/2009 16:54:51
Messages: 1
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All right ( first sorry for mi english i'm from argentina )
The game is wayy veryy good , i mean is really inmersive the sounds is great enviroment.
Things to be repair or solved
JAGGIES danm, u just fix that because is getting annoying
Weapons could be more , i mean add more unlockable weapons and gadgets
Wheres the lay down position ??
Movement when u are not running just walking normal the weapon moves like if u have parkinson
if u add more physics woww this game will kick MW2
KILLCAM = GIVE AWAY POSITION
I know it's a BETA
DEVELOPERS, U HAVE A MONSTER IN YOUR HANDS THAT COULD BE A MUST BUY FOR EVERY OWNER OF PS3 XBOX 360 OR PC . FIX THAT PROBLEMS AND OTHERS TEXTURES AND U HAVE THE BEST GAME EVER EVEN BETTER THAN MD2 ( SUCKS )
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/battlefield_bad_company_2/images/icon_minipost_new.gif?v2.26) 11/29/2009 15:56:17
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muckilla
Joined: 11/24/2009 16:09:10
Messages: 11
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last 2 days the beta is very unstable, it will kick of the game hangs.
from the beginning everything was fine. what happened?
This message was edited 1 time. Last update was at 11/29/2009 15:57:01
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