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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:37:26
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Dr_Mibbles
Joined: 02/16/2013 06:43:56
Messages: 393
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Basic city services. No police. But I do have 12 large playing fields, so that's okay
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:38:34
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DrRabidMonkey
Joined: 02/13/2013 21:52:28
Messages: 2023
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haha nice
Lots of people doing this lately. I hope they add smarter logic.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:41:04
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Auhzel
Joined: 03/10/2013 00:33:18
Messages: 108
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this way of playing is so boring, wish theyd fix this already
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:43:10
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GoodGuyJim
Joined: 03/05/2013 10:26:42
Messages: 31
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Ugh, lame.
Also, no police and you're only making 3,600 an hour, a precinct or a few stations would put you into the red, not to mention mass transit. I feel like you NEED trade to be profitable AND offer services to citizens, which kinda sucks.
This message was edited 1 time. Last update was at 03/14/2013 13:43:29
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:43:12
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Oddzball
Joined: 03/04/2013 13:06:33
Messages: 395
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IM comnfused, how can you do this without people going broke and "abandoning the building"
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:44:19
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D0ublespeak
Joined: 10/24/2011 17:27:32
Messages: 331
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@OP
Can you post a screenshot of your homeless, has that been an issue for you?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:45:24
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vinculum
Joined: 02/28/2013 00:19:01
Messages: 26
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fake..
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:45:27
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bsparky16
Joined: 02/09/2010 09:09:58
Messages: 271
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Oddzball wrote:IM comnfused, how can you do this without people going broke and "abandoning the building"
Apparently parks are enough to satisfy every Sim's (worker, shopper, student) happiness. Building's increase in density based on Sim happiness only.
This message was edited 1 time. Last update was at 03/14/2013 13:45:40
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:45:28
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Zenn3k
Joined: 10/02/2008 16:00:29
Messages: 2125
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Oddzball wrote:IM comnfused, how can you do this without people going broke and "abandoning the building"
If you look, its all low wealth.
Low wealth sims have very low demands.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:46:56
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PhenomWarlok
Joined: 01/02/2012 13:51:09
Messages: 239
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There is no simulation in "SimCity" it's all a front. The fudged math, the failed RCI all of it. All to cover up what is essentially a game as shallow as any free FB game ever made.
There's no success or failure only hit or miss. Micromanagement is non existent and again precisely why the math is fudged and not a top priority of fixes. In fact I doubt it can be fixed into a simulation and I doubt they want to.
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:50:13
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Dr_Mibbles
Joined: 02/16/2013 06:43:56
Messages: 393
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Oddzball wrote:IM comnfused, how can you do this without people going broke and "abandoning the building"
1) there are no shops, they don't spend money
2) the basic services like playing fields, power, water etc provide some jobs
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:50:18
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Chris_Rocco
Joined: 03/21/2010 08:47:59
Messages: 208
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Dr_Mibbles wrote:Basic city services. No police. But I do have 12 large playing fields, so that's okay

Its all fun and games until someone makes a city next to you  If I found you id throw out an entirely commercial city and watch your traffic shoot through the roof and come crashing down
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:52:20
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PtitRun56
Joined: 01/23/2013 09:08:11
Messages: 411
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Never tried that in SC4.
What would happen there ?
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:54:33
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Dr_Mibbles
Joined: 02/16/2013 06:43:56
Messages: 393
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D0ublespeak wrote:@OP
Can you post a screenshot of your homeless, has that been an issue for you?
there are some, buildings sometimes abandon due to lack of money, i just bulldoze and new ones appear...
homeless numbers have stablised at about this level, not really going up or down:
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![[Post New]](http://cdn.forum.ea.com/eaforum/templates/default/skins/en_US/simcity/images/icon_minipost_new.gif?v2.37) 03/14/2013 13:56:43
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Chris_Rocco
Joined: 03/21/2010 08:47:59
Messages: 208
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Boy this looks so much fun...Ill never make a city like that, but pretty funny
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